OpenShadingLanguage 1.00
# Compiled by oslc 1.4.0
shader node_holdout
oparam	closure color	Holdout			 %read{2147483647,-1} %write{0,0}
const	string	$const1	"holdout"		 %read{0,0} %write{2147483647,-1}
code Holdout
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_holdout.osl:21
# {
	closure		Holdout $const1 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_holdout.osl"} %line{21} %argrw{"wr"}
code ___main___
	end
