OpenShadingLanguage 1.00
# Compiled by oslc 1.4.0
shader node_mix
param	string	type	"Mix" 		 %read{3,855} %write{2147483647,-1}
param	int	Clamp	0 		 %read{911,911} %write{2147483647,-1}
param	float	Fac	0.5 		 %read{1,1} %write{2147483647,-1}
param	color	Color1	0 0 0 		 %read{6,903} %write{2147483647,-1}
param	color	Color2	0 0 0 		 %read{6,904} %write{2147483647,-1}
oparam	color	Color	0 0 0 		 %read{913,924} %write{6,929}
local	float	___317_cmax	 %read{276,777} %write{270,751}
local	float	___317_cmin	 %read{276,757} %write{275,756}
local	float	___317_h	 %read{306,791} %write{282,790}
local	float	___317_s	 %read{283,791} %write{280,762}
local	float	___317_v	 %read{310,791} %write{277,758}
local	float	___317_cdelta	 %read{280,769} %write{276,757}
local	color	___317_c	 %read{292,785} %write{288,769}
local	float	___322_i	 %read{374,831} %write{373,807}
local	float	___322_f	 %read{375,815} %write{374,808}
local	float	___322_p	 %read{387,834} %write{377,811}
local	float	___322_q	 %read{390,834} %write{380,814}
local	float	___322_t	 %read{387,833} %write{384,818}
local	float	___322_h	 %read{369,808} %write{363,806}
local	float	___322_s	 %read{366,816} %write{364,798}
local	float	___322_v	 %read{368,834} %write{365,799}
local	color	___322_rgb	 %read{401,835} %write{368,834}
local	float	___328_tm	 %read{21,21} %write{20,20}
local	float	___329_tm	 %read{40,87} %write{31,31}
local	color	___329_outcol	 %read{33,93} %write{32,92}
local	float	___331_tm	 %read{108,130} %write{102,102}
local	color	___331_outcol	 %read{107,137} %write{103,136}
local	color	___335_outcol	 %read{158,203} %write{157,202}
local	float	___336_tmp	 %read{164,172} %write{163,168}
local	float	___337_tmp	 %read{179,187} %write{178,183}
local	float	___338_tmp	 %read{194,202} %write{193,198}
local	float	___339_tmp	 %read{212,259} %write{211,252}
local	float	___339_tm	 %read{211,245} %write{207,207}
local	color	___339_outcol	 %read{215,260} %write{208,259}
local	color	___340_outcol	 %read{315,403} %write{264,402}
local	color	___340_hsv2	 %read{311,360} %write{310,310}
local	color	___341_hsv	 %read{363,365} %write{359,361}
local	color	___341_tmp	 %read{402,402} %write{401,401}
local	float	___342_tm	 %read{505,505} %write{407,407}
local	color	___342_outcol	 %read{410,550} %write{408,549}
local	color	___342_hsv	 %read{455,513} %write{454,509}
local	color	___343_hsv2	 %read{506,506} %write{503,503}
local	float	___344_tm	 %read{648,648} %write{554,554}
local	color	___344_hsv	 %read{647,656} %write{600,652}
local	color	___344_hsv2	 %read{649,649} %write{646,646}
local	color	___345_outcol	 %read{747,837} %write{696,836}
local	color	___345_hsv2	 %read{743,794} %write{742,742}
local	color	___346_hsv	 %read{797,799} %write{791,795}
local	color	___346_tmp	 %read{836,836} %write{835,835}
local	float	___347_tm	 %read{847,847} %write{841,841}
local	color	___347_one	 %read{843,848} %write{842,842}
local	color	___347_scr	 %read{851,851} %write{846,846}
local	color	___348_outcol	 %read{910,910} %write{858,909}
local	color	___349_outcol	 %read{929,929} %write{913,928}
local	float	t	 %read{6,907} %write{2,2}
const	float	$const1	0		 %read{2,927} %write{2147483647,-1}
const	float	$const2	1		 %read{1,926} %write{2147483647,-1}
const	string	$const3	"clamp"		 %read{0,925} %write{2147483647,-1}
temp	float	$tmp1	 %read{2,2} %write{1,1}
const	string	$const4	"Mix"		 %read{3,3} %write{2147483647,-1}
temp	int	$tmp2	 %read{4,4} %write{3,3}
const	string	$const5	"node_mix_blend"		 %read{5,5} %write{2147483647,-1}
const	string	$const6	"Add"		 %read{7,7} %write{2147483647,-1}
temp	int	$tmp3	 %read{8,8} %write{7,7}
const	string	$const7	"node_mix_add"		 %read{9,9} %write{2147483647,-1}
temp	color	$tmp4	 %read{11,11} %write{10,10}
const	string	$const8	"Multiply"		 %read{12,12} %write{2147483647,-1}
temp	int	$tmp5	 %read{13,13} %write{12,12}
const	string	$const9	"node_mix_mul"		 %read{14,14} %write{2147483647,-1}
temp	color	$tmp6	 %read{16,16} %write{15,15}
const	string	$const10	"Screen"		 %read{17,17} %write{2147483647,-1}
temp	int	$tmp7	 %read{18,18} %write{17,17}
const	string	$const11	"node_mix_screen"		 %read{19,19} %write{2147483647,-1}
const	color	$const12	1 1 1		 %read{22,842} %write{2147483647,-1}
temp	color	$tmp9	 %read{24,24} %write{21,21}
temp	color	$tmp11	 %read{23,23} %write{22,22}
temp	color	$tmp12	 %read{24,24} %write{23,23}
temp	color	$tmp13	 %read{26,26} %write{24,24}
temp	color	$tmp15	 %read{26,26} %write{25,25}
temp	color	$tmp16	 %read{27,27} %write{26,26}
const	string	$const13	"Overlay"		 %read{28,28} %write{2147483647,-1}
temp	int	$tmp17	 %read{29,29} %write{28,28}
const	string	$const14	"node_mix_overlay"		 %read{30,30} %write{2147483647,-1}
const	int	$const15	0		 %read{33,918} %write{2147483647,-1}
temp	float	$tmp18	 %read{34,34} %write{33,33}
const	float	$const16	0.5		 %read{34,898} %write{2147483647,-1}
temp	int	$tmp19	 %read{35,35} %write{34,34}
temp	float	$tmp20	 %read{41,41} %write{36,36}
const	float	$const17	2		 %read{37,905} %write{2147483647,-1}
temp	float	$tmp21	 %read{39,39} %write{37,37}
temp	float	$tmp22	 %read{39,39} %write{38,38}
temp	float	$tmp23	 %read{40,40} %write{39,39}
temp	float	$tmp24	 %read{41,41} %write{40,40}
temp	float	$tmp25	 %read{42,42} %write{41,41}
temp	float	$tmp26	 %read{46,46} %write{43,43}
temp	float	$tmp27	 %read{45,45} %write{44,44}
temp	float	$tmp28	 %read{46,46} %write{45,45}
temp	float	$tmp29	 %read{47,47} %write{46,46}
temp	float	$tmp30	 %read{50,50} %write{47,47}
temp	float	$tmp31	 %read{49,49} %write{48,48}
temp	float	$tmp32	 %read{50,50} %write{49,49}
temp	float	$tmp33	 %read{51,51} %write{50,50}
temp	float	$tmp34	 %read{52,52} %write{51,51}
const	int	$const18	1		 %read{53,923} %write{2147483647,-1}
temp	float	$tmp35	 %read{54,54} %write{53,53}
temp	int	$tmp36	 %read{55,55} %write{54,54}
temp	float	$tmp37	 %read{61,61} %write{56,56}
temp	float	$tmp38	 %read{59,59} %write{57,57}
temp	float	$tmp39	 %read{59,59} %write{58,58}
temp	float	$tmp40	 %read{60,60} %write{59,59}
temp	float	$tmp41	 %read{61,61} %write{60,60}
temp	float	$tmp42	 %read{62,62} %write{61,61}
temp	float	$tmp43	 %read{66,66} %write{63,63}
temp	float	$tmp44	 %read{65,65} %write{64,64}
temp	float	$tmp45	 %read{66,66} %write{65,65}
temp	float	$tmp46	 %read{67,67} %write{66,66}
temp	float	$tmp47	 %read{70,70} %write{67,67}
temp	float	$tmp48	 %read{69,69} %write{68,68}
temp	float	$tmp49	 %read{70,70} %write{69,69}
temp	float	$tmp50	 %read{71,71} %write{70,70}
temp	float	$tmp51	 %read{72,72} %write{71,71}
const	int	$const19	2		 %read{73,928} %write{2147483647,-1}
temp	float	$tmp52	 %read{74,74} %write{73,73}
temp	int	$tmp53	 %read{75,75} %write{74,74}
temp	float	$tmp54	 %read{81,81} %write{76,76}
temp	float	$tmp55	 %read{79,79} %write{77,77}
temp	float	$tmp56	 %read{79,79} %write{78,78}
temp	float	$tmp57	 %read{80,80} %write{79,79}
temp	float	$tmp58	 %read{81,81} %write{80,80}
temp	float	$tmp59	 %read{82,82} %write{81,81}
temp	float	$tmp60	 %read{86,86} %write{83,83}
temp	float	$tmp61	 %read{85,85} %write{84,84}
temp	float	$tmp62	 %read{86,86} %write{85,85}
temp	float	$tmp63	 %read{87,87} %write{86,86}
temp	float	$tmp64	 %read{90,90} %write{87,87}
temp	float	$tmp65	 %read{89,89} %write{88,88}
temp	float	$tmp66	 %read{90,90} %write{89,89}
temp	float	$tmp67	 %read{91,91} %write{90,90}
temp	float	$tmp68	 %read{92,92} %write{91,91}
const	string	$const20	"Subtract"		 %read{94,94} %write{2147483647,-1}
temp	int	$tmp69	 %read{95,95} %write{94,94}
const	string	$const21	"node_mix_sub"		 %read{96,96} %write{2147483647,-1}
temp	color	$tmp70	 %read{98,98} %write{97,97}
const	string	$const22	"Divide"		 %read{99,99} %write{2147483647,-1}
temp	int	$tmp71	 %read{100,100} %write{99,99}
const	string	$const23	"node_mix_div"		 %read{101,101} %write{2147483647,-1}
temp	float	$tmp72	 %read{105,105} %write{104,104}
temp	int	$tmp73	 %read{106,106} %write{105,105}
temp	float	$tmp74	 %read{108,108} %write{107,107}
temp	float	$tmp75	 %read{113,113} %write{108,108}
temp	float	$tmp76	 %read{110,110} %write{109,109}
temp	float	$tmp77	 %read{112,112} %write{110,110}
temp	float	$tmp78	 %read{112,112} %write{111,111}
temp	float	$tmp79	 %read{113,113} %write{112,112}
temp	float	$tmp80	 %read{114,114} %write{113,113}
temp	float	$tmp81	 %read{116,116} %write{115,115}
temp	int	$tmp82	 %read{117,117} %write{116,116}
temp	float	$tmp83	 %read{119,119} %write{118,118}
temp	float	$tmp84	 %read{124,124} %write{119,119}
temp	float	$tmp85	 %read{121,121} %write{120,120}
temp	float	$tmp86	 %read{123,123} %write{121,121}
temp	float	$tmp87	 %read{123,123} %write{122,122}
temp	float	$tmp88	 %read{124,124} %write{123,123}
temp	float	$tmp89	 %read{125,125} %write{124,124}
temp	float	$tmp90	 %read{127,127} %write{126,126}
temp	int	$tmp91	 %read{128,128} %write{127,127}
temp	float	$tmp92	 %read{130,130} %write{129,129}
temp	float	$tmp93	 %read{135,135} %write{130,130}
temp	float	$tmp94	 %read{132,132} %write{131,131}
temp	float	$tmp95	 %read{134,134} %write{132,132}
temp	float	$tmp96	 %read{134,134} %write{133,133}
temp	float	$tmp97	 %read{135,135} %write{134,134}
temp	float	$tmp98	 %read{136,136} %write{135,135}
const	string	$const24	"Difference"		 %read{138,138} %write{2147483647,-1}
temp	int	$tmp99	 %read{139,139} %write{138,138}
const	string	$const25	"node_mix_diff"		 %read{140,140} %write{2147483647,-1}
temp	color	$tmp100	 %read{143,143} %write{142,142}
temp	color	$tmp101	 %read{142,142} %write{141,141}
const	string	$const26	"Darken"		 %read{144,144} %write{2147483647,-1}
temp	int	$tmp102	 %read{145,145} %write{144,144}
const	string	$const27	"node_mix_dark"		 %read{146,146} %write{2147483647,-1}
temp	color	$tmp103	 %read{148,148} %write{147,147}
const	string	$const28	"Lighten"		 %read{149,149} %write{2147483647,-1}
temp	int	$tmp104	 %read{150,150} %write{149,149}
const	string	$const29	"node_mix_light"		 %read{151,151} %write{2147483647,-1}
temp	color	$tmp105	 %read{153,153} %write{152,152}
const	string	$const30	"Dodge"		 %read{154,154} %write{2147483647,-1}
temp	int	$tmp106	 %read{155,155} %write{154,154}
const	string	$const31	"node_mix_dodge"		 %read{156,156} %write{2147483647,-1}
temp	float	$tmp107	 %read{159,159} %write{158,158}
temp	int	$tmp108	 %read{160,160} %write{159,159}
temp	float	$tmp109	 %read{162,162} %write{161,161}
temp	float	$tmp110	 %read{163,163} %write{162,162}
temp	int	$tmp111	 %read{165,165} %write{164,164}
temp	float	$tmp112	 %read{168,168} %write{167,167}
temp	int	$tmp113	 %read{170,170} %write{169,169}
temp	float	$tmp114	 %read{174,174} %write{173,173}
temp	int	$tmp115	 %read{175,175} %write{174,174}
temp	float	$tmp116	 %read{177,177} %write{176,176}
temp	float	$tmp117	 %read{178,178} %write{177,177}
temp	int	$tmp118	 %read{180,180} %write{179,179}
temp	float	$tmp119	 %read{183,183} %write{182,182}
temp	int	$tmp120	 %read{185,185} %write{184,184}
temp	float	$tmp121	 %read{189,189} %write{188,188}
temp	int	$tmp122	 %read{190,190} %write{189,189}
temp	float	$tmp123	 %read{192,192} %write{191,191}
temp	float	$tmp124	 %read{193,193} %write{192,192}
temp	int	$tmp125	 %read{195,195} %write{194,194}
temp	float	$tmp126	 %read{198,198} %write{197,197}
temp	int	$tmp127	 %read{200,200} %write{199,199}
const	string	$const32	"Burn"		 %read{204,204} %write{2147483647,-1}
temp	int	$tmp128	 %read{205,205} %write{204,204}
const	string	$const33	"node_mix_burn"		 %read{206,206} %write{2147483647,-1}
temp	float	$tmp129	 %read{210,210} %write{209,209}
temp	float	$tmp130	 %read{211,211} %write{210,210}
temp	int	$tmp131	 %read{213,213} %write{212,212}
temp	float	$tmp132	 %read{216,216} %write{215,215}
temp	float	$tmp133	 %read{217,217} %write{216,216}
temp	float	$tmp134	 %read{218,218} %write{217,217}
temp	int	$tmp135	 %read{220,220} %write{219,219}
temp	int	$tmp136	 %read{223,223} %write{222,222}
temp	float	$tmp137	 %read{227,227} %write{226,226}
temp	float	$tmp138	 %read{228,228} %write{227,227}
temp	int	$tmp139	 %read{230,230} %write{229,229}
temp	float	$tmp140	 %read{233,233} %write{232,232}
temp	float	$tmp141	 %read{234,234} %write{233,233}
temp	float	$tmp142	 %read{235,235} %write{234,234}
temp	int	$tmp143	 %read{237,237} %write{236,236}
temp	int	$tmp144	 %read{240,240} %write{239,239}
temp	float	$tmp145	 %read{244,244} %write{243,243}
temp	float	$tmp146	 %read{245,245} %write{244,244}
temp	int	$tmp147	 %read{247,247} %write{246,246}
temp	float	$tmp148	 %read{250,250} %write{249,249}
temp	float	$tmp149	 %read{251,251} %write{250,250}
temp	float	$tmp150	 %read{252,252} %write{251,251}
temp	int	$tmp151	 %read{254,254} %write{253,253}
temp	int	$tmp152	 %read{257,257} %write{256,256}
const	string	$const34	"Hue"		 %read{261,261} %write{2147483647,-1}
temp	int	$tmp153	 %read{262,262} %write{261,261}
const	string	$const35	"node_mix_hue"		 %read{263,263} %write{2147483647,-1}
const	string	$const36	"rgb_to_hsv"		 %read{265,746} %write{2147483647,-1}
temp	float	$tmp154	 %read{270,270} %write{266,266}
temp	float	$tmp155	 %read{270,270} %write{269,269}
temp	float	$tmp156	 %read{269,269} %write{267,267}
temp	float	$tmp157	 %read{269,269} %write{268,268}
temp	float	$tmp158	 %read{275,275} %write{271,271}
temp	float	$tmp159	 %read{275,275} %write{274,274}
temp	float	$tmp160	 %read{274,274} %write{272,272}
temp	float	$tmp161	 %read{274,274} %write{273,273}
temp	int	$tmp162	 %read{279,279} %write{278,278}
temp	int	$tmp163	 %read{284,284} %write{283,283}
temp	color	$tmp164	 %read{287,287} %write{286,286}
temp	color	$tmp165	 %read{288,288} %write{287,287}
temp	float	$tmp166	 %read{290,290} %write{289,289}
temp	int	$tmp167	 %read{291,291} %write{290,290}
temp	float	$tmp168	 %read{294,294} %write{292,292}
temp	float	$tmp169	 %read{294,294} %write{293,293}
temp	float	$tmp170	 %read{296,296} %write{295,295}
temp	int	$tmp171	 %read{297,297} %write{296,296}
temp	float	$tmp172	 %read{299,299} %write{298,298}
temp	float	$tmp173	 %read{301,301} %write{299,299}
temp	float	$tmp174	 %read{301,301} %write{300,300}
const	float	$const37	4		 %read{303,831} %write{2147483647,-1}
temp	float	$tmp175	 %read{303,303} %write{302,302}
temp	float	$tmp176	 %read{305,305} %write{303,303}
temp	float	$tmp177	 %read{305,305} %write{304,304}
const	float	$const38	6		 %read{306,806} %write{2147483647,-1}
temp	int	$tmp178	 %read{308,308} %write{307,307}
temp	float	$tmp179	 %read{312,312} %write{311,311}
temp	int	$tmp180	 %read{313,313} %write{312,312}
temp	float	$tmp181	 %read{319,319} %write{315,315}
temp	float	$tmp182	 %read{319,319} %write{318,318}
temp	float	$tmp183	 %read{318,318} %write{316,316}
temp	float	$tmp184	 %read{318,318} %write{317,317}
temp	float	$tmp185	 %read{324,324} %write{320,320}
temp	float	$tmp186	 %read{324,324} %write{323,323}
temp	float	$tmp187	 %read{323,323} %write{321,321}
temp	float	$tmp188	 %read{323,323} %write{322,322}
temp	int	$tmp189	 %read{328,328} %write{327,327}
temp	int	$tmp190	 %read{333,333} %write{332,332}
temp	color	$tmp191	 %read{336,336} %write{335,335}
temp	color	$tmp192	 %read{337,337} %write{336,336}
temp	float	$tmp193	 %read{339,339} %write{338,338}
temp	int	$tmp194	 %read{340,340} %write{339,339}
temp	float	$tmp195	 %read{343,343} %write{341,341}
temp	float	$tmp196	 %read{343,343} %write{342,342}
temp	float	$tmp197	 %read{345,345} %write{344,344}
temp	int	$tmp198	 %read{346,346} %write{345,345}
temp	float	$tmp199	 %read{348,348} %write{347,347}
temp	float	$tmp200	 %read{350,350} %write{348,348}
temp	float	$tmp201	 %read{350,350} %write{349,349}
temp	float	$tmp202	 %read{352,352} %write{351,351}
temp	float	$tmp203	 %read{354,354} %write{352,352}
temp	float	$tmp204	 %read{354,354} %write{353,353}
temp	int	$tmp205	 %read{357,357} %write{356,356}
temp	float	$tmp206	 %read{361,361} %write{360,360}
const	string	$const39	"hsv_to_rgb"		 %read{362,796} %write{2147483647,-1}
temp	int	$tmp207	 %read{367,367} %write{366,366}
temp	int	$tmp208	 %read{370,370} %write{369,369}
temp	float	$tmp209	 %read{377,377} %write{376,376}
temp	float	$tmp210	 %read{379,379} %write{378,378}
temp	float	$tmp211	 %read{380,380} %write{379,379}
temp	float	$tmp212	 %read{382,382} %write{381,381}
temp	float	$tmp213	 %read{383,383} %write{382,382}
temp	float	$tmp214	 %read{384,384} %write{383,383}
temp	int	$tmp215	 %read{386,386} %write{385,385}
temp	int	$tmp216	 %read{389,389} %write{388,388}
temp	int	$tmp217	 %read{392,392} %write{391,391}
const	float	$const40	3		 %read{394,828} %write{2147483647,-1}
temp	int	$tmp218	 %read{395,395} %write{394,394}
temp	int	$tmp219	 %read{398,398} %write{397,397}
const	string	$const41	"Saturation"		 %read{404,404} %write{2147483647,-1}
temp	int	$tmp220	 %read{405,405} %write{404,404}
const	string	$const42	"node_mix_sat"		 %read{406,406} %write{2147483647,-1}
temp	float	$tmp221	 %read{414,414} %write{410,410}
temp	float	$tmp222	 %read{414,414} %write{413,413}
temp	float	$tmp223	 %read{413,413} %write{411,411}
temp	float	$tmp224	 %read{413,413} %write{412,412}
temp	float	$tmp225	 %read{419,419} %write{415,415}
temp	float	$tmp226	 %read{419,419} %write{418,418}
temp	float	$tmp227	 %read{418,418} %write{416,416}
temp	float	$tmp228	 %read{418,418} %write{417,417}
temp	int	$tmp229	 %read{423,423} %write{422,422}
temp	int	$tmp230	 %read{428,428} %write{427,427}
temp	color	$tmp231	 %read{431,431} %write{430,430}
temp	color	$tmp232	 %read{432,432} %write{431,431}
temp	float	$tmp233	 %read{434,434} %write{433,433}
temp	int	$tmp234	 %read{435,435} %write{434,434}
temp	float	$tmp235	 %read{438,438} %write{436,436}
temp	float	$tmp236	 %read{438,438} %write{437,437}
temp	float	$tmp237	 %read{440,440} %write{439,439}
temp	int	$tmp238	 %read{441,441} %write{440,440}
temp	float	$tmp239	 %read{443,443} %write{442,442}
temp	float	$tmp240	 %read{445,445} %write{443,443}
temp	float	$tmp241	 %read{445,445} %write{444,444}
temp	float	$tmp242	 %read{447,447} %write{446,446}
temp	float	$tmp243	 %read{449,449} %write{447,447}
temp	float	$tmp244	 %read{449,449} %write{448,448}
temp	int	$tmp245	 %read{452,452} %write{451,451}
temp	float	$tmp246	 %read{456,456} %write{455,455}
temp	int	$tmp247	 %read{457,457} %write{456,456}
temp	float	$tmp248	 %read{463,463} %write{459,459}
temp	float	$tmp249	 %read{463,463} %write{462,462}
temp	float	$tmp250	 %read{462,462} %write{460,460}
temp	float	$tmp251	 %read{462,462} %write{461,461}
temp	float	$tmp252	 %read{468,468} %write{464,464}
temp	float	$tmp253	 %read{468,468} %write{467,467}
temp	float	$tmp254	 %read{467,467} %write{465,465}
temp	float	$tmp255	 %read{467,467} %write{466,466}
temp	int	$tmp256	 %read{472,472} %write{471,471}
temp	int	$tmp257	 %read{477,477} %write{476,476}
temp	color	$tmp258	 %read{480,480} %write{479,479}
temp	color	$tmp259	 %read{481,481} %write{480,480}
temp	float	$tmp260	 %read{483,483} %write{482,482}
temp	int	$tmp261	 %read{484,484} %write{483,483}
temp	float	$tmp262	 %read{487,487} %write{485,485}
temp	float	$tmp263	 %read{487,487} %write{486,486}
temp	float	$tmp264	 %read{489,489} %write{488,488}
temp	int	$tmp265	 %read{490,490} %write{489,489}
temp	float	$tmp266	 %read{492,492} %write{491,491}
temp	float	$tmp267	 %read{494,494} %write{492,492}
temp	float	$tmp268	 %read{494,494} %write{493,493}
temp	float	$tmp269	 %read{496,496} %write{495,495}
temp	float	$tmp270	 %read{498,498} %write{496,496}
temp	float	$tmp271	 %read{498,498} %write{497,497}
temp	int	$tmp272	 %read{501,501} %write{500,500}
temp	float	$tmp273	 %read{505,505} %write{504,504}
temp	float	$tmp274	 %read{508,508} %write{505,505}
temp	float	$tmp275	 %read{507,507} %write{506,506}
temp	float	$tmp276	 %read{508,508} %write{507,507}
temp	float	$tmp277	 %read{509,509} %write{508,508}
temp	int	$tmp278	 %read{515,515} %write{514,514}
temp	int	$tmp279	 %read{518,518} %write{517,517}
temp	float	$tmp280	 %read{525,525} %write{524,524}
temp	float	$tmp281	 %read{527,527} %write{526,526}
temp	float	$tmp282	 %read{528,528} %write{527,527}
temp	float	$tmp283	 %read{530,530} %write{529,529}
temp	float	$tmp284	 %read{531,531} %write{530,530}
temp	float	$tmp285	 %read{532,532} %write{531,531}
temp	int	$tmp286	 %read{534,534} %write{533,533}
temp	int	$tmp287	 %read{537,537} %write{536,536}
temp	int	$tmp288	 %read{540,540} %write{539,539}
temp	int	$tmp289	 %read{543,543} %write{542,542}
temp	int	$tmp290	 %read{546,546} %write{545,545}
const	string	$const43	"Value"		 %read{551,551} %write{2147483647,-1}
temp	int	$tmp291	 %read{552,552} %write{551,551}
const	string	$const44	"node_mix_val"		 %read{553,553} %write{2147483647,-1}
temp	float	$tmp292	 %read{560,560} %write{556,556}
temp	float	$tmp293	 %read{560,560} %write{559,559}
temp	float	$tmp294	 %read{559,559} %write{557,557}
temp	float	$tmp295	 %read{559,559} %write{558,558}
temp	float	$tmp296	 %read{565,565} %write{561,561}
temp	float	$tmp297	 %read{565,565} %write{564,564}
temp	float	$tmp298	 %read{564,564} %write{562,562}
temp	float	$tmp299	 %read{564,564} %write{563,563}
temp	int	$tmp300	 %read{569,569} %write{568,568}
temp	int	$tmp301	 %read{574,574} %write{573,573}
temp	color	$tmp302	 %read{577,577} %write{576,576}
temp	color	$tmp303	 %read{578,578} %write{577,577}
temp	float	$tmp304	 %read{580,580} %write{579,579}
temp	int	$tmp305	 %read{581,581} %write{580,580}
temp	float	$tmp306	 %read{584,584} %write{582,582}
temp	float	$tmp307	 %read{584,584} %write{583,583}
temp	float	$tmp308	 %read{586,586} %write{585,585}
temp	int	$tmp309	 %read{587,587} %write{586,586}
temp	float	$tmp310	 %read{589,589} %write{588,588}
temp	float	$tmp311	 %read{591,591} %write{589,589}
temp	float	$tmp312	 %read{591,591} %write{590,590}
temp	float	$tmp313	 %read{593,593} %write{592,592}
temp	float	$tmp314	 %read{595,595} %write{593,593}
temp	float	$tmp315	 %read{595,595} %write{594,594}
temp	int	$tmp316	 %read{598,598} %write{597,597}
temp	float	$tmp317	 %read{606,606} %write{602,602}
temp	float	$tmp318	 %read{606,606} %write{605,605}
temp	float	$tmp319	 %read{605,605} %write{603,603}
temp	float	$tmp320	 %read{605,605} %write{604,604}
temp	float	$tmp321	 %read{611,611} %write{607,607}
temp	float	$tmp322	 %read{611,611} %write{610,610}
temp	float	$tmp323	 %read{610,610} %write{608,608}
temp	float	$tmp324	 %read{610,610} %write{609,609}
temp	int	$tmp325	 %read{615,615} %write{614,614}
temp	int	$tmp326	 %read{620,620} %write{619,619}
temp	color	$tmp327	 %read{623,623} %write{622,622}
temp	color	$tmp328	 %read{624,624} %write{623,623}
temp	float	$tmp329	 %read{626,626} %write{625,625}
temp	int	$tmp330	 %read{627,627} %write{626,626}
temp	float	$tmp331	 %read{630,630} %write{628,628}
temp	float	$tmp332	 %read{630,630} %write{629,629}
temp	float	$tmp333	 %read{632,632} %write{631,631}
temp	int	$tmp334	 %read{633,633} %write{632,632}
temp	float	$tmp335	 %read{635,635} %write{634,634}
temp	float	$tmp336	 %read{637,637} %write{635,635}
temp	float	$tmp337	 %read{637,637} %write{636,636}
temp	float	$tmp338	 %read{639,639} %write{638,638}
temp	float	$tmp339	 %read{641,641} %write{639,639}
temp	float	$tmp340	 %read{641,641} %write{640,640}
temp	int	$tmp341	 %read{644,644} %write{643,643}
temp	float	$tmp342	 %read{648,648} %write{647,647}
temp	float	$tmp343	 %read{651,651} %write{648,648}
temp	float	$tmp344	 %read{650,650} %write{649,649}
temp	float	$tmp345	 %read{651,651} %write{650,650}
temp	float	$tmp346	 %read{652,652} %write{651,651}
temp	int	$tmp347	 %read{658,658} %write{657,657}
temp	int	$tmp348	 %read{661,661} %write{660,660}
temp	float	$tmp349	 %read{668,668} %write{667,667}
temp	float	$tmp350	 %read{670,670} %write{669,669}
temp	float	$tmp351	 %read{671,671} %write{670,670}
temp	float	$tmp352	 %read{673,673} %write{672,672}
temp	float	$tmp353	 %read{674,674} %write{673,673}
temp	float	$tmp354	 %read{675,675} %write{674,674}
temp	int	$tmp355	 %read{677,677} %write{676,676}
temp	int	$tmp356	 %read{680,680} %write{679,679}
temp	int	$tmp357	 %read{683,683} %write{682,682}
temp	int	$tmp358	 %read{686,686} %write{685,685}
temp	int	$tmp359	 %read{689,689} %write{688,688}
const	string	$const45	"Color"		 %read{693,693} %write{2147483647,-1}
temp	int	$tmp360	 %read{694,694} %write{693,693}
const	string	$const46	"node_mix_color"		 %read{695,695} %write{2147483647,-1}
temp	float	$tmp361	 %read{702,702} %write{698,698}
temp	float	$tmp362	 %read{702,702} %write{701,701}
temp	float	$tmp363	 %read{701,701} %write{699,699}
temp	float	$tmp364	 %read{701,701} %write{700,700}
temp	float	$tmp365	 %read{707,707} %write{703,703}
temp	float	$tmp366	 %read{707,707} %write{706,706}
temp	float	$tmp367	 %read{706,706} %write{704,704}
temp	float	$tmp368	 %read{706,706} %write{705,705}
temp	int	$tmp369	 %read{711,711} %write{710,710}
temp	int	$tmp370	 %read{716,716} %write{715,715}
temp	color	$tmp371	 %read{719,719} %write{718,718}
temp	color	$tmp372	 %read{720,720} %write{719,719}
temp	float	$tmp373	 %read{722,722} %write{721,721}
temp	int	$tmp374	 %read{723,723} %write{722,722}
temp	float	$tmp375	 %read{726,726} %write{724,724}
temp	float	$tmp376	 %read{726,726} %write{725,725}
temp	float	$tmp377	 %read{728,728} %write{727,727}
temp	int	$tmp378	 %read{729,729} %write{728,728}
temp	float	$tmp379	 %read{731,731} %write{730,730}
temp	float	$tmp380	 %read{733,733} %write{731,731}
temp	float	$tmp381	 %read{733,733} %write{732,732}
temp	float	$tmp382	 %read{735,735} %write{734,734}
temp	float	$tmp383	 %read{737,737} %write{735,735}
temp	float	$tmp384	 %read{737,737} %write{736,736}
temp	int	$tmp385	 %read{740,740} %write{739,739}
temp	float	$tmp386	 %read{744,744} %write{743,743}
temp	int	$tmp387	 %read{745,745} %write{744,744}
temp	float	$tmp388	 %read{751,751} %write{747,747}
temp	float	$tmp389	 %read{751,751} %write{750,750}
temp	float	$tmp390	 %read{750,750} %write{748,748}
temp	float	$tmp391	 %read{750,750} %write{749,749}
temp	float	$tmp392	 %read{756,756} %write{752,752}
temp	float	$tmp393	 %read{756,756} %write{755,755}
temp	float	$tmp394	 %read{755,755} %write{753,753}
temp	float	$tmp395	 %read{755,755} %write{754,754}
temp	int	$tmp396	 %read{760,760} %write{759,759}
temp	int	$tmp397	 %read{765,765} %write{764,764}
temp	color	$tmp398	 %read{768,768} %write{767,767}
temp	color	$tmp399	 %read{769,769} %write{768,768}
temp	float	$tmp400	 %read{771,771} %write{770,770}
temp	int	$tmp401	 %read{772,772} %write{771,771}
temp	float	$tmp402	 %read{775,775} %write{773,773}
temp	float	$tmp403	 %read{775,775} %write{774,774}
temp	float	$tmp404	 %read{777,777} %write{776,776}
temp	int	$tmp405	 %read{778,778} %write{777,777}
temp	float	$tmp406	 %read{780,780} %write{779,779}
temp	float	$tmp407	 %read{782,782} %write{780,780}
temp	float	$tmp408	 %read{782,782} %write{781,781}
temp	float	$tmp409	 %read{784,784} %write{783,783}
temp	float	$tmp410	 %read{786,786} %write{784,784}
temp	float	$tmp411	 %read{786,786} %write{785,785}
temp	int	$tmp412	 %read{789,789} %write{788,788}
temp	float	$tmp413	 %read{793,793} %write{792,792}
temp	float	$tmp414	 %read{795,795} %write{794,794}
temp	int	$tmp415	 %read{801,801} %write{800,800}
temp	int	$tmp416	 %read{804,804} %write{803,803}
temp	float	$tmp417	 %read{811,811} %write{810,810}
temp	float	$tmp418	 %read{813,813} %write{812,812}
temp	float	$tmp419	 %read{814,814} %write{813,813}
temp	float	$tmp420	 %read{816,816} %write{815,815}
temp	float	$tmp421	 %read{817,817} %write{816,816}
temp	float	$tmp422	 %read{818,818} %write{817,817}
temp	int	$tmp423	 %read{820,820} %write{819,819}
temp	int	$tmp424	 %read{823,823} %write{822,822}
temp	int	$tmp425	 %read{826,826} %write{825,825}
temp	int	$tmp426	 %read{829,829} %write{828,828}
temp	int	$tmp427	 %read{832,832} %write{831,831}
const	string	$const47	"Soft Light"		 %read{838,838} %write{2147483647,-1}
temp	int	$tmp428	 %read{839,839} %write{838,838}
const	string	$const48	"node_mix_soft"		 %read{840,840} %write{2147483647,-1}
temp	color	$tmp429	 %read{845,845} %write{843,843}
temp	color	$tmp430	 %read{845,845} %write{844,844}
temp	color	$tmp431	 %read{846,846} %write{845,845}
temp	color	$tmp432	 %read{854,854} %write{847,847}
temp	color	$tmp433	 %read{849,849} %write{848,848}
temp	color	$tmp434	 %read{850,850} %write{849,849}
temp	color	$tmp435	 %read{852,852} %write{850,850}
temp	color	$tmp436	 %read{852,852} %write{851,851}
temp	color	$tmp437	 %read{853,853} %write{852,852}
temp	color	$tmp438	 %read{854,854} %write{853,853}
const	string	$const49	"Linear Light"		 %read{855,855} %write{2147483647,-1}
temp	int	$tmp439	 %read{856,856} %write{855,855}
const	string	$const50	"node_mix_linear"		 %read{857,857} %write{2147483647,-1}
temp	float	$tmp440	 %read{860,860} %write{859,859}
temp	int	$tmp441	 %read{861,861} %write{860,860}
temp	float	$tmp442	 %read{867,867} %write{862,862}
temp	float	$tmp443	 %read{864,864} %write{863,863}
temp	float	$tmp444	 %read{865,865} %write{864,864}
temp	float	$tmp445	 %read{866,866} %write{865,865}
temp	float	$tmp446	 %read{867,867} %write{866,866}
temp	float	$tmp447	 %read{868,868} %write{867,867}
temp	float	$tmp448	 %read{874,874} %write{869,869}
temp	float	$tmp449	 %read{871,871} %write{870,870}
temp	float	$tmp450	 %read{872,872} %write{871,871}
temp	float	$tmp451	 %read{873,873} %write{872,872}
temp	float	$tmp452	 %read{874,874} %write{873,873}
temp	float	$tmp453	 %read{875,875} %write{874,874}
temp	float	$tmp454	 %read{877,877} %write{876,876}
temp	int	$tmp455	 %read{878,878} %write{877,877}
temp	float	$tmp456	 %read{884,884} %write{879,879}
temp	float	$tmp457	 %read{881,881} %write{880,880}
temp	float	$tmp458	 %read{882,882} %write{881,881}
temp	float	$tmp459	 %read{883,883} %write{882,882}
temp	float	$tmp460	 %read{884,884} %write{883,883}
temp	float	$tmp461	 %read{885,885} %write{884,884}
temp	float	$tmp462	 %read{891,891} %write{886,886}
temp	float	$tmp463	 %read{888,888} %write{887,887}
temp	float	$tmp464	 %read{889,889} %write{888,888}
temp	float	$tmp465	 %read{890,890} %write{889,889}
temp	float	$tmp466	 %read{891,891} %write{890,890}
temp	float	$tmp467	 %read{892,892} %write{891,891}
temp	float	$tmp468	 %read{894,894} %write{893,893}
temp	int	$tmp469	 %read{895,895} %write{894,894}
temp	float	$tmp470	 %read{901,901} %write{896,896}
temp	float	$tmp471	 %read{898,898} %write{897,897}
temp	float	$tmp472	 %read{899,899} %write{898,898}
temp	float	$tmp473	 %read{900,900} %write{899,899}
temp	float	$tmp474	 %read{901,901} %write{900,900}
temp	float	$tmp475	 %read{902,902} %write{901,901}
temp	float	$tmp476	 %read{908,908} %write{903,903}
temp	float	$tmp477	 %read{905,905} %write{904,904}
temp	float	$tmp478	 %read{906,906} %write{905,905}
temp	float	$tmp479	 %read{907,907} %write{906,906}
temp	float	$tmp480	 %read{908,908} %write{907,907}
temp	float	$tmp481	 %read{909,909} %write{908,908}
const	string	$const51	"node_mix_clamp"		 %read{912,912} %write{2147483647,-1}
temp	float	$tmp482	 %read{918,918} %write{917,917}
temp	float	$tmp483	 %read{916,916} %write{914,914}
temp	float	$tmp484	 %read{917,917} %write{916,916}
temp	float	$tmp485	 %read{923,923} %write{922,922}
temp	float	$tmp486	 %read{921,921} %write{919,919}
temp	float	$tmp487	 %read{922,922} %write{921,921}
temp	float	$tmp488	 %read{928,928} %write{927,927}
temp	float	$tmp489	 %read{926,926} %write{924,924}
temp	float	$tmp490	 %read{927,927} %write{926,926}
code ___main___
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:288
# 
	functioncall	$const3 3 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{288} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\stdosl.h:144
# float  clamp (float x, float minval, float maxval) { return max(min(x,maxval),minval); }
	min		$tmp1 Fac $const2 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\stdosl.h"} %line{144} %argrw{"wrr"}
	max		t $tmp1 $const1 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:290
# 		outcol[0] = 1.0;
	eq		$tmp2 type $const4 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{290} %argrw{"wrr"}
	if		$tmp2 7 7 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:291
# 	else
	functioncall	$const5 7 	%line{291} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:23
# }
	mix		Color Color1 Color2 t 	%line{23} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:292
# 		Color = node_mix_add(t, Color1, Color2);
	eq		$tmp3 type $const6 	%line{292} %argrw{"wrr"}
	if		$tmp3 12 12 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:293
# 	if (type == "Multiply")
	functioncall	$const7 12 	%line{293} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:28
# }
	add		$tmp4 Color1 Color2 	%line{28} %argrw{"wrr"}
	mix		Color Color1 $tmp4 t 	%argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:294
# 		Color = node_mix_mul(t, Color1, Color2);
	eq		$tmp5 type $const8 	%line{294} %argrw{"wrr"}
	if		$tmp5 17 17 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:295
# 	if (type == "Screen")
	functioncall	$const9 17 	%line{295} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:33
# }
	mul		$tmp6 Color1 Color2 	%line{33} %argrw{"wrr"}
	mix		Color Color1 $tmp6 t 	%argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:296
# 		Color = node_mix_screen(t, Color1, Color2);
	eq		$tmp7 type $const10 	%line{296} %argrw{"wrr"}
	if		$tmp7 28 28 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:297
# 	if (type == "Overlay")
	functioncall	$const11 28 	%line{297} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:38
# 
	sub		___328_tm $const2 t 	%line{38} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:40
# }
	assign		$tmp9 ___328_tm 	%line{40} %argrw{"wr"}
	sub		$tmp11 $const12 Color2 	%argrw{"wrr"}
	mul		$tmp12 t $tmp11 	%argrw{"wrr"}
	add		$tmp13 $tmp9 $tmp12 	%argrw{"wrr"}
	sub		$tmp15 $const12 Color1 	%argrw{"wrr"}
	mul		$tmp16 $tmp13 $tmp15 	%argrw{"wrr"}
	sub		Color $const12 $tmp16 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:298
# 		Color = node_mix_overlay(t, Color1, Color2);
	eq		$tmp17 type $const13 	%line{298} %argrw{"wrr"}
	if		$tmp17 94 94 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:299
# 	if (type == "Subtract")
	functioncall	$const14 94 	%line{299} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:45
# 
	sub		___329_tm $const2 t 	%line{45} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:47
# 
	assign		___329_outcol Color1 	%line{47} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:49
# 		outcol[0] *= tm + 2.0 * t * col2[0];
	compref		$tmp18 ___329_outcol $const15 	%line{49} %argrw{"wrr"}
	lt		$tmp19 $tmp18 $const16 	%argrw{"wrr"}
	if		$tmp19 43 53 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:50
# 	else
	compref		$tmp20 ___329_outcol $const15 	%line{50} %argrw{"wrr"}
	mul		$tmp21 $const17 t 	%argrw{"wrr"}
	compref		$tmp22 Color2 $const15 	%argrw{"wrr"}
	mul		$tmp23 $tmp21 $tmp22 	%argrw{"wrr"}
	add		$tmp24 ___329_tm $tmp23 	%argrw{"wrr"}
	mul		$tmp25 $tmp20 $tmp24 	%argrw{"wrr"}
	compassign	___329_outcol $const15 $tmp25 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:52
# 
	mul		$tmp26 $const17 t 	%line{52} %argrw{"wrr"}
	compref		$tmp27 Color2 $const15 	%argrw{"wrr"}
	sub		$tmp28 $const2 $tmp27 	%argrw{"wrr"}
	mul		$tmp29 $tmp26 $tmp28 	%argrw{"wrr"}
	add		$tmp30 ___329_tm $tmp29 	%argrw{"wrr"}
	compref		$tmp31 ___329_outcol $const15 	%argrw{"wrr"}
	sub		$tmp32 $const2 $tmp31 	%argrw{"wrr"}
	mul		$tmp33 $tmp30 $tmp32 	%argrw{"wrr"}
	sub		$tmp34 $const2 $tmp33 	%argrw{"wrr"}
	compassign	___329_outcol $const15 $tmp34 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:54
# 		outcol[1] *= tm + 2.0 * t * col2[1];
	compref		$tmp35 ___329_outcol $const18 	%line{54} %argrw{"wrr"}
	lt		$tmp36 $tmp35 $const16 	%argrw{"wrr"}
	if		$tmp36 63 73 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:55
# 	else
	compref		$tmp37 ___329_outcol $const18 	%line{55} %argrw{"wrr"}
	mul		$tmp38 $const17 t 	%argrw{"wrr"}
	compref		$tmp39 Color2 $const18 	%argrw{"wrr"}
	mul		$tmp40 $tmp38 $tmp39 	%argrw{"wrr"}
	add		$tmp41 ___329_tm $tmp40 	%argrw{"wrr"}
	mul		$tmp42 $tmp37 $tmp41 	%argrw{"wrr"}
	compassign	___329_outcol $const18 $tmp42 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:57
# 
	mul		$tmp43 $const17 t 	%line{57} %argrw{"wrr"}
	compref		$tmp44 Color2 $const18 	%argrw{"wrr"}
	sub		$tmp45 $const2 $tmp44 	%argrw{"wrr"}
	mul		$tmp46 $tmp43 $tmp45 	%argrw{"wrr"}
	add		$tmp47 ___329_tm $tmp46 	%argrw{"wrr"}
	compref		$tmp48 ___329_outcol $const18 	%argrw{"wrr"}
	sub		$tmp49 $const2 $tmp48 	%argrw{"wrr"}
	mul		$tmp50 $tmp47 $tmp49 	%argrw{"wrr"}
	sub		$tmp51 $const2 $tmp50 	%argrw{"wrr"}
	compassign	___329_outcol $const18 $tmp51 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:59
# 		outcol[2] *= tm + 2.0 * t * col2[2];
	compref		$tmp52 ___329_outcol $const19 	%line{59} %argrw{"wrr"}
	lt		$tmp53 $tmp52 $const16 	%argrw{"wrr"}
	if		$tmp53 83 93 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:60
# 	else
	compref		$tmp54 ___329_outcol $const19 	%line{60} %argrw{"wrr"}
	mul		$tmp55 $const17 t 	%argrw{"wrr"}
	compref		$tmp56 Color2 $const19 	%argrw{"wrr"}
	mul		$tmp57 $tmp55 $tmp56 	%argrw{"wrr"}
	add		$tmp58 ___329_tm $tmp57 	%argrw{"wrr"}
	mul		$tmp59 $tmp54 $tmp58 	%argrw{"wrr"}
	compassign	___329_outcol $const19 $tmp59 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:62
# 	
	mul		$tmp60 $const17 t 	%line{62} %argrw{"wrr"}
	compref		$tmp61 Color2 $const19 	%argrw{"wrr"}
	sub		$tmp62 $const2 $tmp61 	%argrw{"wrr"}
	mul		$tmp63 $tmp60 $tmp62 	%argrw{"wrr"}
	add		$tmp64 ___329_tm $tmp63 	%argrw{"wrr"}
	compref		$tmp65 ___329_outcol $const19 	%argrw{"wrr"}
	sub		$tmp66 $const2 $tmp65 	%argrw{"wrr"}
	mul		$tmp67 $tmp64 $tmp66 	%argrw{"wrr"}
	sub		$tmp68 $const2 $tmp67 	%argrw{"wrr"}
	compassign	___329_outcol $const19 $tmp68 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:64
# }
	assign		Color ___329_outcol 	%line{64} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:300
# 		Color = node_mix_sub(t, Color1, Color2);
	eq		$tmp69 type $const20 	%line{300} %argrw{"wrr"}
	if		$tmp69 99 99 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:301
# 	if (type == "Divide")
	functioncall	$const21 99 	%line{301} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:69
# }
	sub		$tmp70 Color1 Color2 	%line{69} %argrw{"wrr"}
	mix		Color Color1 $tmp70 t 	%argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:302
# 		Color = node_mix_div(t, Color1, Color2);
	eq		$tmp71 type $const22 	%line{302} %argrw{"wrr"}
	if		$tmp71 138 138 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:303
# 	if (type == "Difference")
	functioncall	$const23 138 	%line{303} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:74
# 
	sub		___331_tm $const2 t 	%line{74} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:76
# 
	assign		___331_outcol Color1 	%line{76} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:78
# 	if (col2[1] != 0.0) outcol[1] = tm * outcol[1] + t * outcol[1] / col2[1];
	compref		$tmp72 Color2 $const15 	%line{78} %argrw{"wrr"}
	neq		$tmp73 $tmp72 $const1 	%argrw{"wrr"}
	if		$tmp73 115 115 	%argrw{"r"}
	compref		$tmp74 ___331_outcol $const15 	%argrw{"wrr"}
	mul		$tmp75 ___331_tm $tmp74 	%argrw{"wrr"}
	compref		$tmp76 ___331_outcol $const15 	%argrw{"wrr"}
	mul		$tmp77 t $tmp76 	%argrw{"wrr"}
	compref		$tmp78 Color2 $const15 	%argrw{"wrr"}
	div		$tmp79 $tmp77 $tmp78 	%argrw{"wrr"}
	add		$tmp80 $tmp75 $tmp79 	%argrw{"wrr"}
	compassign	___331_outcol $const15 $tmp80 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:79
# 	if (col2[2] != 0.0) outcol[2] = tm * outcol[2] + t * outcol[2] / col2[2];
	compref		$tmp81 Color2 $const18 	%line{79} %argrw{"wrr"}
	neq		$tmp82 $tmp81 $const1 	%argrw{"wrr"}
	if		$tmp82 126 126 	%argrw{"r"}
	compref		$tmp83 ___331_outcol $const18 	%argrw{"wrr"}
	mul		$tmp84 ___331_tm $tmp83 	%argrw{"wrr"}
	compref		$tmp85 ___331_outcol $const18 	%argrw{"wrr"}
	mul		$tmp86 t $tmp85 	%argrw{"wrr"}
	compref		$tmp87 Color2 $const18 	%argrw{"wrr"}
	div		$tmp88 $tmp86 $tmp87 	%argrw{"wrr"}
	add		$tmp89 $tmp84 $tmp88 	%argrw{"wrr"}
	compassign	___331_outcol $const18 $tmp89 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:80
# 
	compref		$tmp90 Color2 $const19 	%line{80} %argrw{"wrr"}
	neq		$tmp91 $tmp90 $const1 	%argrw{"wrr"}
	if		$tmp91 137 137 	%argrw{"r"}
	compref		$tmp92 ___331_outcol $const19 	%argrw{"wrr"}
	mul		$tmp93 ___331_tm $tmp92 	%argrw{"wrr"}
	compref		$tmp94 ___331_outcol $const19 	%argrw{"wrr"}
	mul		$tmp95 t $tmp94 	%argrw{"wrr"}
	compref		$tmp96 Color2 $const19 	%argrw{"wrr"}
	div		$tmp97 $tmp95 $tmp96 	%argrw{"wrr"}
	add		$tmp98 $tmp93 $tmp97 	%argrw{"wrr"}
	compassign	___331_outcol $const19 $tmp98 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:82
# }
	assign		Color ___331_outcol 	%line{82} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:304
# 		Color = node_mix_diff(t, Color1, Color2);
	eq		$tmp99 type $const24 	%line{304} %argrw{"wrr"}
	if		$tmp99 144 144 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:305
# 	if (type == "Darken")
	functioncall	$const25 144 	%line{305} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:87
# }
	sub		$tmp101 Color1 Color2 	%line{87} %argrw{"wrr"}
	abs		$tmp100 $tmp101 	%argrw{"wr"}
	mix		Color Color1 $tmp100 t 	%argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:306
# 		Color = node_mix_dark(t, Color1, Color2);
	eq		$tmp102 type $const26 	%line{306} %argrw{"wrr"}
	if		$tmp102 149 149 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:307
# 	if (type == "Lighten")
	functioncall	$const27 149 	%line{307} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:92
# }
	mul		$tmp103 Color2 t 	%line{92} %argrw{"wrr"}
	min		Color Color1 $tmp103 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:308
# 		Color = node_mix_light(t, Color1, Color2);
	eq		$tmp104 type $const28 	%line{308} %argrw{"wrr"}
	if		$tmp104 154 154 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:309
# 	if (type == "Dodge")
	functioncall	$const29 154 	%line{309} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:97
# }
	mul		$tmp105 Color2 t 	%line{97} %argrw{"wrr"}
	max		Color Color1 $tmp105 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:310
# 		Color = node_mix_dodge(t, Color1, Color2);
	eq		$tmp106 type $const30 	%line{310} %argrw{"wrr"}
	if		$tmp106 204 204 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:311
# 	if (type == "Burn")
	functioncall	$const31 204 	%line{311} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:102
# 
	assign		___335_outcol Color1 	%line{102} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:104
# 		float tmp = 1.0 - t * col2[0];
	compref		$tmp107 ___335_outcol $const15 	%line{104} %argrw{"wrr"}
	neq		$tmp108 $tmp107 $const1 	%argrw{"wrr"}
	if		$tmp108 173 173 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:105
# 		if (tmp <= 0.0)
	compref		$tmp109 Color2 $const15 	%line{105} %argrw{"wrr"}
	mul		$tmp110 t $tmp109 	%argrw{"wrr"}
	sub		___336_tmp $const2 $tmp110 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:106
# 			outcol[0] = 1.0;
	le		$tmp111 ___336_tmp $const1 	%line{106} %argrw{"wrr"}
	if		$tmp111 167 173 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:107
# 		else if ((tmp = outcol[0] / tmp) > 1.0)
	compassign	___335_outcol $const15 $const2 	%line{107} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:108
# 			outcol[0] = 1.0;
	compref		$tmp112 ___335_outcol $const15 	%line{108} %argrw{"wrr"}
	div		___336_tmp $tmp112 ___336_tmp 	%argrw{"wrr"}
	gt		$tmp113 ___336_tmp $const2 	%argrw{"wrr"}
	if		$tmp113 172 173 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:109
# 		else
	compassign	___335_outcol $const15 $const2 	%line{109} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:111
# 	}
	compassign	___335_outcol $const15 ___336_tmp 	%line{111} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:113
# 		float tmp = 1.0 - t * col2[1];
	compref		$tmp114 ___335_outcol $const18 	%line{113} %argrw{"wrr"}
	neq		$tmp115 $tmp114 $const1 	%argrw{"wrr"}
	if		$tmp115 188 188 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:114
# 		if (tmp <= 0.0)
	compref		$tmp116 Color2 $const18 	%line{114} %argrw{"wrr"}
	mul		$tmp117 t $tmp116 	%argrw{"wrr"}
	sub		___337_tmp $const2 $tmp117 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:115
# 			outcol[1] = 1.0;
	le		$tmp118 ___337_tmp $const1 	%line{115} %argrw{"wrr"}
	if		$tmp118 182 188 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:116
# 		else if ((tmp = outcol[1] / tmp) > 1.0)
	compassign	___335_outcol $const18 $const2 	%line{116} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:117
# 			outcol[1] = 1.0;
	compref		$tmp119 ___335_outcol $const18 	%line{117} %argrw{"wrr"}
	div		___337_tmp $tmp119 ___337_tmp 	%argrw{"wrr"}
	gt		$tmp120 ___337_tmp $const2 	%argrw{"wrr"}
	if		$tmp120 187 188 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:118
# 		else
	compassign	___335_outcol $const18 $const2 	%line{118} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:120
# 	}
	compassign	___335_outcol $const18 ___337_tmp 	%line{120} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:122
# 		float tmp = 1.0 - t * col2[2];
	compref		$tmp121 ___335_outcol $const19 	%line{122} %argrw{"wrr"}
	neq		$tmp122 $tmp121 $const1 	%argrw{"wrr"}
	if		$tmp122 203 203 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:123
# 		if (tmp <= 0.0)
	compref		$tmp123 Color2 $const19 	%line{123} %argrw{"wrr"}
	mul		$tmp124 t $tmp123 	%argrw{"wrr"}
	sub		___338_tmp $const2 $tmp124 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:124
# 			outcol[2] = 1.0;
	le		$tmp125 ___338_tmp $const1 	%line{124} %argrw{"wrr"}
	if		$tmp125 197 203 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:125
# 		else if ((tmp = outcol[2] / tmp) > 1.0)
	compassign	___335_outcol $const19 $const2 	%line{125} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:126
# 			outcol[2] = 1.0;
	compref		$tmp126 ___335_outcol $const19 	%line{126} %argrw{"wrr"}
	div		___338_tmp $tmp126 ___338_tmp 	%argrw{"wrr"}
	gt		$tmp127 ___338_tmp $const2 	%argrw{"wrr"}
	if		$tmp127 202 203 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:127
# 		else
	compassign	___335_outcol $const19 $const2 	%line{127} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:129
# 	}
	compassign	___335_outcol $const19 ___338_tmp 	%line{129} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:132
# }
	assign		Color ___335_outcol 	%line{132} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:312
# 		Color = node_mix_burn(t, Color1, Color2);
	eq		$tmp128 type $const32 	%line{312} %argrw{"wrr"}
	if		$tmp128 261 261 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:313
# 	if (type == "Hue")
	functioncall	$const33 261 	%line{313} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:137
# 
	sub		___339_tm $const2 t 	%line{137} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:139
# 
	assign		___339_outcol Color1 	%line{139} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:141
# 	if (tmp <= 0.0)
	compref		$tmp129 Color2 $const15 	%line{141} %argrw{"wrr"}
	mul		$tmp130 t $tmp129 	%argrw{"wrr"}
	add		___339_tmp ___339_tm $tmp130 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:142
# 		outcol[0] = 0.0;
	le		$tmp131 ___339_tmp $const1 	%line{142} %argrw{"wrr"}
	if		$tmp131 215 226 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:143
# 	else if ((tmp = (1.0 - (1.0 - outcol[0]) / tmp)) < 0.0)
	compassign	___339_outcol $const15 $const1 	%line{143} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:144
# 		outcol[0] = 0.0;
	compref		$tmp132 ___339_outcol $const15 	%line{144} %argrw{"wrr"}
	sub		$tmp133 $const2 $tmp132 	%argrw{"wrr"}
	div		$tmp134 $tmp133 ___339_tmp 	%argrw{"wrr"}
	sub		___339_tmp $const2 $tmp134 	%argrw{"wrr"}
	lt		$tmp135 ___339_tmp $const1 	%argrw{"wrr"}
	if		$tmp135 222 226 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:145
# 	else if (tmp > 1.0)
	compassign	___339_outcol $const15 $const1 	%line{145} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:146
# 		outcol[0] = 1.0;
	gt		$tmp136 ___339_tmp $const2 	%line{146} %argrw{"wrr"}
	if		$tmp136 225 226 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:147
# 	else
	compassign	___339_outcol $const15 $const2 	%line{147} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:149
# 
	compassign	___339_outcol $const15 ___339_tmp 	%line{149} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:151
# 	if (tmp <= 0.0)
	compref		$tmp137 Color2 $const18 	%line{151} %argrw{"wrr"}
	mul		$tmp138 t $tmp137 	%argrw{"wrr"}
	add		___339_tmp ___339_tm $tmp138 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:152
# 		outcol[1] = 0.0;
	le		$tmp139 ___339_tmp $const1 	%line{152} %argrw{"wrr"}
	if		$tmp139 232 243 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:153
# 	else if ((tmp = (1.0 - (1.0 - outcol[1]) / tmp)) < 0.0)
	compassign	___339_outcol $const18 $const1 	%line{153} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:154
# 		outcol[1] = 0.0;
	compref		$tmp140 ___339_outcol $const18 	%line{154} %argrw{"wrr"}
	sub		$tmp141 $const2 $tmp140 	%argrw{"wrr"}
	div		$tmp142 $tmp141 ___339_tmp 	%argrw{"wrr"}
	sub		___339_tmp $const2 $tmp142 	%argrw{"wrr"}
	lt		$tmp143 ___339_tmp $const1 	%argrw{"wrr"}
	if		$tmp143 239 243 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:155
# 	else if (tmp > 1.0)
	compassign	___339_outcol $const18 $const1 	%line{155} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:156
# 		outcol[1] = 1.0;
	gt		$tmp144 ___339_tmp $const2 	%line{156} %argrw{"wrr"}
	if		$tmp144 242 243 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:157
# 	else
	compassign	___339_outcol $const18 $const2 	%line{157} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:159
# 
	compassign	___339_outcol $const18 ___339_tmp 	%line{159} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:161
# 	if (tmp <= 0.0)
	compref		$tmp145 Color2 $const19 	%line{161} %argrw{"wrr"}
	mul		$tmp146 t $tmp145 	%argrw{"wrr"}
	add		___339_tmp ___339_tm $tmp146 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:162
# 		outcol[2] = 0.0;
	le		$tmp147 ___339_tmp $const1 	%line{162} %argrw{"wrr"}
	if		$tmp147 249 260 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:163
# 	else if ((tmp = (1.0 - (1.0 - outcol[2]) / tmp)) < 0.0)
	compassign	___339_outcol $const19 $const1 	%line{163} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:164
# 		outcol[2] = 0.0;
	compref		$tmp148 ___339_outcol $const19 	%line{164} %argrw{"wrr"}
	sub		$tmp149 $const2 $tmp148 	%argrw{"wrr"}
	div		$tmp150 $tmp149 ___339_tmp 	%argrw{"wrr"}
	sub		___339_tmp $const2 $tmp150 	%argrw{"wrr"}
	lt		$tmp151 ___339_tmp $const1 	%argrw{"wrr"}
	if		$tmp151 256 260 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:165
# 	else if (tmp > 1.0)
	compassign	___339_outcol $const19 $const1 	%line{165} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:166
# 		outcol[2] = 1.0;
	gt		$tmp152 ___339_tmp $const2 	%line{166} %argrw{"wrr"}
	if		$tmp152 259 260 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:167
# 	else
	compassign	___339_outcol $const19 $const2 	%line{167} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:169
# 	
	compassign	___339_outcol $const19 ___339_tmp 	%line{169} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:171
# }
	assign		Color ___339_outcol 	%line{171} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:314
# 		Color = node_mix_hue(t, Color1, Color2);
	eq		$tmp153 type $const34 	%line{314} %argrw{"wrr"}
	if		$tmp153 404 404 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:315
# 	if (type == "Saturation")
	functioncall	$const35 404 	%line{315} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:176
# 	color hsv2 = rgb_to_hsv(col2);
	assign		___340_outcol Color1 	%line{176} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:177
# 
	functioncall	$const36 311 	%line{177} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:84
# 	cmax = max(rgb[0], max(rgb[1], rgb[2]));
	compref		$tmp154 Color2 $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{84} %argrw{"wrr"}
	compref		$tmp156 Color2 $const18 	%argrw{"wrr"}
	compref		$tmp157 Color2 $const19 	%argrw{"wrr"}
	max		$tmp155 $tmp156 $tmp157 	%argrw{"wrr"}
	max		___317_cmax $tmp154 $tmp155 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:85
# 	cmin = min(rgb[0], min(rgb[1], rgb[2]));
	compref		$tmp158 Color2 $const15 	%line{85} %argrw{"wrr"}
	compref		$tmp160 Color2 $const18 	%argrw{"wrr"}
	compref		$tmp161 Color2 $const19 	%argrw{"wrr"}
	min		$tmp159 $tmp160 $tmp161 	%argrw{"wrr"}
	min		___317_cmin $tmp158 $tmp159 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:86
# 	cdelta = cmax - cmin;
	sub		___317_cdelta ___317_cmax ___317_cmin 	%line{86} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:88
# 	v = cmax;
	assign		___317_v ___317_cmax 	%line{88} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:90
# 	if (cmax != 0.0) {
	neq		$tmp162 ___317_cmax $const1 	%line{90} %argrw{"wrr"}
	if		$tmp162 281 283 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:91
# 		s = cdelta / cmax;
	div		___317_s ___317_cdelta ___317_cmax 	%line{91} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:94
# 		s = 0.0;
	assign		___317_s $const1 	%line{94} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:95
# 		h = 0.0;
	assign		___317_h $const1 	%line{95} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:98
# 	if (s == 0.0) {
	eq		$tmp163 ___317_s $const1 	%line{98} %argrw{"wrr"}
	if		$tmp163 286 310 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:99
# 		h = 0.0;
	assign		___317_h $const1 	%line{99} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:102
# 		c = (color(cmax, cmax, cmax) - rgb) / cdelta;
	color		$tmp164 ___317_cmax ___317_cmax ___317_cmax 	%line{102} %argrw{"wrrr"}
	sub		$tmp165 $tmp164 Color2 	%argrw{"wrr"}
	div		___317_c $tmp165 ___317_cdelta 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:104
# 		if (rgb[0] == cmax) h = c[2] - c[1];
	compref		$tmp166 Color2 $const15 	%line{104} %argrw{"wrr"}
	eq		$tmp167 $tmp166 ___317_cmax 	%argrw{"wrr"}
	if		$tmp167 295 306 	%argrw{"r"}
	compref		$tmp168 ___317_c $const19 	%argrw{"wrr"}
	compref		$tmp169 ___317_c $const18 	%argrw{"wrr"}
	sub		___317_h $tmp168 $tmp169 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:105
# 		else if (rgb[1] == cmax) h = 2.0 + c[0] -  c[2];
	compref		$tmp170 Color2 $const18 	%line{105} %argrw{"wrr"}
	eq		$tmp171 $tmp170 ___317_cmax 	%argrw{"wrr"}
	if		$tmp171 302 306 	%argrw{"r"}
	compref		$tmp172 ___317_c $const15 	%argrw{"wrr"}
	add		$tmp173 $const17 $tmp172 	%argrw{"wrr"}
	compref		$tmp174 ___317_c $const19 	%argrw{"wrr"}
	sub		___317_h $tmp173 $tmp174 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:106
# 		else h = 4.0 + c[1] - c[0];
	compref		$tmp175 ___317_c $const18 	%line{106} %argrw{"wrr"}
	add		$tmp176 $const37 $tmp175 	%argrw{"wrr"}
	compref		$tmp177 ___317_c $const15 	%argrw{"wrr"}
	sub		___317_h $tmp176 $tmp177 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:108
# 		h /= 6.0;
	div		___317_h ___317_h $const38 	%line{108} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:110
# 		if (h < 0.0)
	lt		$tmp178 ___317_h $const1 	%line{110} %argrw{"wrr"}
	if		$tmp178 310 310 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:111
# 			h += 1.0;
	add		___317_h ___317_h $const2 	%line{111} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:114
# 	return color(h, s, v);
	color		___340_hsv2 ___317_h ___317_s ___317_v 	%line{114} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:179
# 
	compref		$tmp179 ___340_hsv2 $const18 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{179} %argrw{"wrr"}
	neq		$tmp180 $tmp179 $const1 	%argrw{"wrr"}
	if		$tmp180 403 403 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:180
# color node_mix_sub(float t, color col1, color col2)
	functioncall	$const36 360 	%line{180} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:84
# 	cmax = max(rgb[0], max(rgb[1], rgb[2]));
	compref		$tmp181 ___340_outcol $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{84} %argrw{"wrr"}
	compref		$tmp183 ___340_outcol $const18 	%argrw{"wrr"}
	compref		$tmp184 ___340_outcol $const19 	%argrw{"wrr"}
	max		$tmp182 $tmp183 $tmp184 	%argrw{"wrr"}
	max		___317_cmax $tmp181 $tmp182 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:85
# 	cmin = min(rgb[0], min(rgb[1], rgb[2]));
	compref		$tmp185 ___340_outcol $const15 	%line{85} %argrw{"wrr"}
	compref		$tmp187 ___340_outcol $const18 	%argrw{"wrr"}
	compref		$tmp188 ___340_outcol $const19 	%argrw{"wrr"}
	min		$tmp186 $tmp187 $tmp188 	%argrw{"wrr"}
	min		___317_cmin $tmp185 $tmp186 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:86
# 	cdelta = cmax - cmin;
	sub		___317_cdelta ___317_cmax ___317_cmin 	%line{86} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:88
# 	v = cmax;
	assign		___317_v ___317_cmax 	%line{88} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:90
# 	if (cmax != 0.0) {
	neq		$tmp189 ___317_cmax $const1 	%line{90} %argrw{"wrr"}
	if		$tmp189 330 332 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:91
# 		s = cdelta / cmax;
	div		___317_s ___317_cdelta ___317_cmax 	%line{91} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:94
# 		s = 0.0;
	assign		___317_s $const1 	%line{94} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:95
# 		h = 0.0;
	assign		___317_h $const1 	%line{95} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:98
# 	if (s == 0.0) {
	eq		$tmp190 ___317_s $const1 	%line{98} %argrw{"wrr"}
	if		$tmp190 335 359 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:99
# 		h = 0.0;
	assign		___317_h $const1 	%line{99} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:102
# 		c = (color(cmax, cmax, cmax) - rgb) / cdelta;
	color		$tmp191 ___317_cmax ___317_cmax ___317_cmax 	%line{102} %argrw{"wrrr"}
	sub		$tmp192 $tmp191 ___340_outcol 	%argrw{"wrr"}
	div		___317_c $tmp192 ___317_cdelta 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:104
# 		if (rgb[0] == cmax) h = c[2] - c[1];
	compref		$tmp193 ___340_outcol $const15 	%line{104} %argrw{"wrr"}
	eq		$tmp194 $tmp193 ___317_cmax 	%argrw{"wrr"}
	if		$tmp194 344 355 	%argrw{"r"}
	compref		$tmp195 ___317_c $const19 	%argrw{"wrr"}
	compref		$tmp196 ___317_c $const18 	%argrw{"wrr"}
	sub		___317_h $tmp195 $tmp196 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:105
# 		else if (rgb[1] == cmax) h = 2.0 + c[0] -  c[2];
	compref		$tmp197 ___340_outcol $const18 	%line{105} %argrw{"wrr"}
	eq		$tmp198 $tmp197 ___317_cmax 	%argrw{"wrr"}
	if		$tmp198 351 355 	%argrw{"r"}
	compref		$tmp199 ___317_c $const15 	%argrw{"wrr"}
	add		$tmp200 $const17 $tmp199 	%argrw{"wrr"}
	compref		$tmp201 ___317_c $const19 	%argrw{"wrr"}
	sub		___317_h $tmp200 $tmp201 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:106
# 		else h = 4.0 + c[1] - c[0];
	compref		$tmp202 ___317_c $const18 	%line{106} %argrw{"wrr"}
	add		$tmp203 $const37 $tmp202 	%argrw{"wrr"}
	compref		$tmp204 ___317_c $const15 	%argrw{"wrr"}
	sub		___317_h $tmp203 $tmp204 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:108
# 		h /= 6.0;
	div		___317_h ___317_h $const38 	%line{108} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:110
# 		if (h < 0.0)
	lt		$tmp205 ___317_h $const1 	%line{110} %argrw{"wrr"}
	if		$tmp205 359 359 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:111
# 			h += 1.0;
	add		___317_h ___317_h $const2 	%line{111} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:114
# 	return color(h, s, v);
	color		___341_hsv ___317_h ___317_s ___317_v 	%line{114} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:181
# {
	compref		$tmp206 ___340_hsv2 $const15 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{181} %argrw{"wrr"}
	compassign	___341_hsv $const15 $tmp206 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:182
# 	return mix(col1, col1 - col2, t);
	functioncall	$const39 402 	%line{182} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:122
# 	h = hsv[0];
	compref		___322_h ___341_hsv $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{122} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:123
# 	s = hsv[1];
	compref		___322_s ___341_hsv $const18 	%line{123} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:124
# 	v = hsv[2];
	compref		___322_v ___341_hsv $const19 	%line{124} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:126
# 	if (s == 0.0) {
	eq		$tmp207 ___322_s $const1 	%line{126} %argrw{"wrr"}
	if		$tmp207 369 401 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:127
# 		rgb = color(v, v, v);
	color		___322_rgb ___322_v ___322_v ___322_v 	%line{127} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:130
# 		if (h == 1.0)
	eq		$tmp208 ___322_h $const2 	%line{130} %argrw{"wrr"}
	if		$tmp208 372 372 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:131
# 			h = 0.0;
	assign		___322_h $const1 	%line{131} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:133
# 		h *= 6.0;
	mul		___322_h ___322_h $const38 	%line{133} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:134
# 		i = floor(h);
	floor		___322_i ___322_h 	%line{134} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:135
# 		f = h - i;
	sub		___322_f ___322_h ___322_i 	%line{135} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:136
# 		rgb = color(f, f, f);
	color		___322_rgb ___322_f ___322_f ___322_f 	%line{136} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:137
# 		p = v * (1.0 - s);
	sub		$tmp209 $const2 ___322_s 	%line{137} %argrw{"wrr"}
	mul		___322_p ___322_v $tmp209 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:138
# 		q = v * (1.0 - (s * f));
	mul		$tmp210 ___322_s ___322_f 	%line{138} %argrw{"wrr"}
	sub		$tmp211 $const2 $tmp210 	%argrw{"wrr"}
	mul		___322_q ___322_v $tmp211 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:139
# 		t = v * (1.0 - (s * (1.0 - f)));
	sub		$tmp212 $const2 ___322_f 	%line{139} %argrw{"wrr"}
	mul		$tmp213 ___322_s $tmp212 	%argrw{"wrr"}
	sub		$tmp214 $const2 $tmp213 	%argrw{"wrr"}
	mul		___322_t ___322_v $tmp214 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:141
# 		if (i == 0.0) rgb = color(v, t, p);
	eq		$tmp215 ___322_i $const1 	%line{141} %argrw{"wrr"}
	if		$tmp215 388 401 	%argrw{"r"}
	color		___322_rgb ___322_v ___322_t ___322_p 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:142
# 		else if (i == 1.0) rgb = color(q, v, p);
	eq		$tmp216 ___322_i $const2 	%line{142} %argrw{"wrr"}
	if		$tmp216 391 401 	%argrw{"r"}
	color		___322_rgb ___322_q ___322_v ___322_p 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:143
# 		else if (i == 2.0) rgb = color(p, v, t);
	eq		$tmp217 ___322_i $const17 	%line{143} %argrw{"wrr"}
	if		$tmp217 394 401 	%argrw{"r"}
	color		___322_rgb ___322_p ___322_v ___322_t 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:144
# 		else if (i == 3.0) rgb = color(p, q, v);
	eq		$tmp218 ___322_i $const40 	%line{144} %argrw{"wrr"}
	if		$tmp218 397 401 	%argrw{"r"}
	color		___322_rgb ___322_p ___322_q ___322_v 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:145
# 		else if (i == 4.0) rgb = color(t, p, v);
	eq		$tmp219 ___322_i $const37 	%line{145} %argrw{"wrr"}
	if		$tmp219 400 401 	%argrw{"r"}
	color		___322_rgb ___322_t ___322_p ___322_v 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:146
# 		else rgb = color(v, p, q);
	color		___322_rgb ___322_v ___322_p ___322_q 	%line{146} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:149
# 	return rgb;
	assign		___341_tmp ___322_rgb 	%line{149} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:184
# color node_mix_screen(float t, color col1, color col2)
	mix		___340_outcol ___340_outcol ___341_tmp t 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{184} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:187
# 
	assign		Color ___340_outcol 	%line{187} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:316
# 	else
	eq		$tmp220 type $const41 	%line{316} %argrw{"wrr"}
	if		$tmp220 551 551 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:317
# 		outcol[2] = tmp;
	functioncall	$const42 551 	%line{317} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:192
# 
	sub		___342_tm $const2 t 	%line{192} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:194
# 
	assign		___342_outcol Color1 	%line{194} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:196
# 
	functioncall	$const36 455 	%line{196} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:84
# 	cmax = max(rgb[0], max(rgb[1], rgb[2]));
	compref		$tmp221 ___342_outcol $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{84} %argrw{"wrr"}
	compref		$tmp223 ___342_outcol $const18 	%argrw{"wrr"}
	compref		$tmp224 ___342_outcol $const19 	%argrw{"wrr"}
	max		$tmp222 $tmp223 $tmp224 	%argrw{"wrr"}
	max		___317_cmax $tmp221 $tmp222 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:85
# 	cmin = min(rgb[0], min(rgb[1], rgb[2]));
	compref		$tmp225 ___342_outcol $const15 	%line{85} %argrw{"wrr"}
	compref		$tmp227 ___342_outcol $const18 	%argrw{"wrr"}
	compref		$tmp228 ___342_outcol $const19 	%argrw{"wrr"}
	min		$tmp226 $tmp227 $tmp228 	%argrw{"wrr"}
	min		___317_cmin $tmp225 $tmp226 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:86
# 	cdelta = cmax - cmin;
	sub		___317_cdelta ___317_cmax ___317_cmin 	%line{86} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:88
# 	v = cmax;
	assign		___317_v ___317_cmax 	%line{88} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:90
# 	if (cmax != 0.0) {
	neq		$tmp229 ___317_cmax $const1 	%line{90} %argrw{"wrr"}
	if		$tmp229 425 427 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:91
# 		s = cdelta / cmax;
	div		___317_s ___317_cdelta ___317_cmax 	%line{91} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:94
# 		s = 0.0;
	assign		___317_s $const1 	%line{94} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:95
# 		h = 0.0;
	assign		___317_h $const1 	%line{95} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:98
# 	if (s == 0.0) {
	eq		$tmp230 ___317_s $const1 	%line{98} %argrw{"wrr"}
	if		$tmp230 430 454 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:99
# 		h = 0.0;
	assign		___317_h $const1 	%line{99} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:102
# 		c = (color(cmax, cmax, cmax) - rgb) / cdelta;
	color		$tmp231 ___317_cmax ___317_cmax ___317_cmax 	%line{102} %argrw{"wrrr"}
	sub		$tmp232 $tmp231 ___342_outcol 	%argrw{"wrr"}
	div		___317_c $tmp232 ___317_cdelta 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:104
# 		if (rgb[0] == cmax) h = c[2] - c[1];
	compref		$tmp233 ___342_outcol $const15 	%line{104} %argrw{"wrr"}
	eq		$tmp234 $tmp233 ___317_cmax 	%argrw{"wrr"}
	if		$tmp234 439 450 	%argrw{"r"}
	compref		$tmp235 ___317_c $const19 	%argrw{"wrr"}
	compref		$tmp236 ___317_c $const18 	%argrw{"wrr"}
	sub		___317_h $tmp235 $tmp236 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:105
# 		else if (rgb[1] == cmax) h = 2.0 + c[0] -  c[2];
	compref		$tmp237 ___342_outcol $const18 	%line{105} %argrw{"wrr"}
	eq		$tmp238 $tmp237 ___317_cmax 	%argrw{"wrr"}
	if		$tmp238 446 450 	%argrw{"r"}
	compref		$tmp239 ___317_c $const15 	%argrw{"wrr"}
	add		$tmp240 $const17 $tmp239 	%argrw{"wrr"}
	compref		$tmp241 ___317_c $const19 	%argrw{"wrr"}
	sub		___317_h $tmp240 $tmp241 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:106
# 		else h = 4.0 + c[1] - c[0];
	compref		$tmp242 ___317_c $const18 	%line{106} %argrw{"wrr"}
	add		$tmp243 $const37 $tmp242 	%argrw{"wrr"}
	compref		$tmp244 ___317_c $const15 	%argrw{"wrr"}
	sub		___317_h $tmp243 $tmp244 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:108
# 		h /= 6.0;
	div		___317_h ___317_h $const38 	%line{108} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:110
# 		if (h < 0.0)
	lt		$tmp245 ___317_h $const1 	%line{110} %argrw{"wrr"}
	if		$tmp245 454 454 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:111
# 			h += 1.0;
	add		___317_h ___317_h $const2 	%line{111} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:114
# 	return color(h, s, v);
	color		___342_hsv ___317_h ___317_s ___317_v 	%line{114} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:198
# color node_mix_diff(float t, color col1, color col2)
	compref		$tmp246 ___342_hsv $const18 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{198} %argrw{"wrr"}
	neq		$tmp247 $tmp246 $const1 	%argrw{"wrr"}
	if		$tmp247 550 550 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:199
# {
	functioncall	$const36 504 	%line{199} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:84
# 	cmax = max(rgb[0], max(rgb[1], rgb[2]));
	compref		$tmp248 Color2 $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{84} %argrw{"wrr"}
	compref		$tmp250 Color2 $const18 	%argrw{"wrr"}
	compref		$tmp251 Color2 $const19 	%argrw{"wrr"}
	max		$tmp249 $tmp250 $tmp251 	%argrw{"wrr"}
	max		___317_cmax $tmp248 $tmp249 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:85
# 	cmin = min(rgb[0], min(rgb[1], rgb[2]));
	compref		$tmp252 Color2 $const15 	%line{85} %argrw{"wrr"}
	compref		$tmp254 Color2 $const18 	%argrw{"wrr"}
	compref		$tmp255 Color2 $const19 	%argrw{"wrr"}
	min		$tmp253 $tmp254 $tmp255 	%argrw{"wrr"}
	min		___317_cmin $tmp252 $tmp253 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:86
# 	cdelta = cmax - cmin;
	sub		___317_cdelta ___317_cmax ___317_cmin 	%line{86} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:88
# 	v = cmax;
	assign		___317_v ___317_cmax 	%line{88} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:90
# 	if (cmax != 0.0) {
	neq		$tmp256 ___317_cmax $const1 	%line{90} %argrw{"wrr"}
	if		$tmp256 474 476 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:91
# 		s = cdelta / cmax;
	div		___317_s ___317_cdelta ___317_cmax 	%line{91} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:94
# 		s = 0.0;
	assign		___317_s $const1 	%line{94} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:95
# 		h = 0.0;
	assign		___317_h $const1 	%line{95} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:98
# 	if (s == 0.0) {
	eq		$tmp257 ___317_s $const1 	%line{98} %argrw{"wrr"}
	if		$tmp257 479 503 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:99
# 		h = 0.0;
	assign		___317_h $const1 	%line{99} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:102
# 		c = (color(cmax, cmax, cmax) - rgb) / cdelta;
	color		$tmp258 ___317_cmax ___317_cmax ___317_cmax 	%line{102} %argrw{"wrrr"}
	sub		$tmp259 $tmp258 Color2 	%argrw{"wrr"}
	div		___317_c $tmp259 ___317_cdelta 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:104
# 		if (rgb[0] == cmax) h = c[2] - c[1];
	compref		$tmp260 Color2 $const15 	%line{104} %argrw{"wrr"}
	eq		$tmp261 $tmp260 ___317_cmax 	%argrw{"wrr"}
	if		$tmp261 488 499 	%argrw{"r"}
	compref		$tmp262 ___317_c $const19 	%argrw{"wrr"}
	compref		$tmp263 ___317_c $const18 	%argrw{"wrr"}
	sub		___317_h $tmp262 $tmp263 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:105
# 		else if (rgb[1] == cmax) h = 2.0 + c[0] -  c[2];
	compref		$tmp264 Color2 $const18 	%line{105} %argrw{"wrr"}
	eq		$tmp265 $tmp264 ___317_cmax 	%argrw{"wrr"}
	if		$tmp265 495 499 	%argrw{"r"}
	compref		$tmp266 ___317_c $const15 	%argrw{"wrr"}
	add		$tmp267 $const17 $tmp266 	%argrw{"wrr"}
	compref		$tmp268 ___317_c $const19 	%argrw{"wrr"}
	sub		___317_h $tmp267 $tmp268 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:106
# 		else h = 4.0 + c[1] - c[0];
	compref		$tmp269 ___317_c $const18 	%line{106} %argrw{"wrr"}
	add		$tmp270 $const37 $tmp269 	%argrw{"wrr"}
	compref		$tmp271 ___317_c $const15 	%argrw{"wrr"}
	sub		___317_h $tmp270 $tmp271 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:108
# 		h /= 6.0;
	div		___317_h ___317_h $const38 	%line{108} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:110
# 		if (h < 0.0)
	lt		$tmp272 ___317_h $const1 	%line{110} %argrw{"wrr"}
	if		$tmp272 503 503 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:111
# 			h += 1.0;
	add		___317_h ___317_h $const2 	%line{111} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:114
# 	return color(h, s, v);
	color		___343_hsv2 ___317_h ___317_s ___317_v 	%line{114} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:201
# }
	compref		$tmp273 ___342_hsv $const18 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{201} %argrw{"wrr"}
	mul		$tmp274 ___342_tm $tmp273 	%argrw{"wrr"}
	compref		$tmp275 ___343_hsv2 $const18 	%argrw{"wrr"}
	mul		$tmp276 t $tmp275 	%argrw{"wrr"}
	add		$tmp277 $tmp274 $tmp276 	%argrw{"wrr"}
	compassign	___342_hsv $const18 $tmp277 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:202
# 
	functioncall	$const39 550 	%line{202} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:122
# 	h = hsv[0];
	compref		___322_h ___342_hsv $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{122} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:123
# 	s = hsv[1];
	compref		___322_s ___342_hsv $const18 	%line{123} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:124
# 	v = hsv[2];
	compref		___322_v ___342_hsv $const19 	%line{124} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:126
# 	if (s == 0.0) {
	eq		$tmp278 ___322_s $const1 	%line{126} %argrw{"wrr"}
	if		$tmp278 517 549 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:127
# 		rgb = color(v, v, v);
	color		___322_rgb ___322_v ___322_v ___322_v 	%line{127} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:130
# 		if (h == 1.0)
	eq		$tmp279 ___322_h $const2 	%line{130} %argrw{"wrr"}
	if		$tmp279 520 520 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:131
# 			h = 0.0;
	assign		___322_h $const1 	%line{131} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:133
# 		h *= 6.0;
	mul		___322_h ___322_h $const38 	%line{133} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:134
# 		i = floor(h);
	floor		___322_i ___322_h 	%line{134} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:135
# 		f = h - i;
	sub		___322_f ___322_h ___322_i 	%line{135} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:136
# 		rgb = color(f, f, f);
	color		___322_rgb ___322_f ___322_f ___322_f 	%line{136} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:137
# 		p = v * (1.0 - s);
	sub		$tmp280 $const2 ___322_s 	%line{137} %argrw{"wrr"}
	mul		___322_p ___322_v $tmp280 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:138
# 		q = v * (1.0 - (s * f));
	mul		$tmp281 ___322_s ___322_f 	%line{138} %argrw{"wrr"}
	sub		$tmp282 $const2 $tmp281 	%argrw{"wrr"}
	mul		___322_q ___322_v $tmp282 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:139
# 		t = v * (1.0 - (s * (1.0 - f)));
	sub		$tmp283 $const2 ___322_f 	%line{139} %argrw{"wrr"}
	mul		$tmp284 ___322_s $tmp283 	%argrw{"wrr"}
	sub		$tmp285 $const2 $tmp284 	%argrw{"wrr"}
	mul		___322_t ___322_v $tmp285 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:141
# 		if (i == 0.0) rgb = color(v, t, p);
	eq		$tmp286 ___322_i $const1 	%line{141} %argrw{"wrr"}
	if		$tmp286 536 549 	%argrw{"r"}
	color		___322_rgb ___322_v ___322_t ___322_p 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:142
# 		else if (i == 1.0) rgb = color(q, v, p);
	eq		$tmp287 ___322_i $const2 	%line{142} %argrw{"wrr"}
	if		$tmp287 539 549 	%argrw{"r"}
	color		___322_rgb ___322_q ___322_v ___322_p 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:143
# 		else if (i == 2.0) rgb = color(p, v, t);
	eq		$tmp288 ___322_i $const17 	%line{143} %argrw{"wrr"}
	if		$tmp288 542 549 	%argrw{"r"}
	color		___322_rgb ___322_p ___322_v ___322_t 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:144
# 		else if (i == 3.0) rgb = color(p, q, v);
	eq		$tmp289 ___322_i $const40 	%line{144} %argrw{"wrr"}
	if		$tmp289 545 549 	%argrw{"r"}
	color		___322_rgb ___322_p ___322_q ___322_v 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:145
# 		else if (i == 4.0) rgb = color(t, p, v);
	eq		$tmp290 ___322_i $const37 	%line{145} %argrw{"wrr"}
	if		$tmp290 548 549 	%argrw{"r"}
	color		___322_rgb ___322_t ___322_p ___322_v 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:146
# 		else rgb = color(v, p, q);
	color		___322_rgb ___322_v ___322_p ___322_q 	%line{146} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:149
# 	return rgb;
	assign		___342_outcol ___322_rgb 	%line{149} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:205
# 		outcol[1] = 1.0 - (tm + 2.0 * t * (1.0 - col2[1])) * (1.0 - outcol[1]);
	assign		Color ___342_outcol 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{205} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:318
# 	
	eq		$tmp291 type $const43 	%line{318} %argrw{"wrr"}
	if		$tmp291 693 693 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:319
# 	return outcol;
	functioncall	$const44 693 	%line{319} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:210
# 
	sub		___344_tm $const2 t 	%line{210} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:212
# 	color hsv2 = rgb_to_hsv(col2);
	functioncall	$const36 601 	%line{212} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:84
# 	cmax = max(rgb[0], max(rgb[1], rgb[2]));
	compref		$tmp292 Color1 $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{84} %argrw{"wrr"}
	compref		$tmp294 Color1 $const18 	%argrw{"wrr"}
	compref		$tmp295 Color1 $const19 	%argrw{"wrr"}
	max		$tmp293 $tmp294 $tmp295 	%argrw{"wrr"}
	max		___317_cmax $tmp292 $tmp293 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:85
# 	cmin = min(rgb[0], min(rgb[1], rgb[2]));
	compref		$tmp296 Color1 $const15 	%line{85} %argrw{"wrr"}
	compref		$tmp298 Color1 $const18 	%argrw{"wrr"}
	compref		$tmp299 Color1 $const19 	%argrw{"wrr"}
	min		$tmp297 $tmp298 $tmp299 	%argrw{"wrr"}
	min		___317_cmin $tmp296 $tmp297 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:86
# 	cdelta = cmax - cmin;
	sub		___317_cdelta ___317_cmax ___317_cmin 	%line{86} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:88
# 	v = cmax;
	assign		___317_v ___317_cmax 	%line{88} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:90
# 	if (cmax != 0.0) {
	neq		$tmp300 ___317_cmax $const1 	%line{90} %argrw{"wrr"}
	if		$tmp300 571 573 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:91
# 		s = cdelta / cmax;
	div		___317_s ___317_cdelta ___317_cmax 	%line{91} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:94
# 		s = 0.0;
	assign		___317_s $const1 	%line{94} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:95
# 		h = 0.0;
	assign		___317_h $const1 	%line{95} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:98
# 	if (s == 0.0) {
	eq		$tmp301 ___317_s $const1 	%line{98} %argrw{"wrr"}
	if		$tmp301 576 600 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:99
# 		h = 0.0;
	assign		___317_h $const1 	%line{99} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:102
# 		c = (color(cmax, cmax, cmax) - rgb) / cdelta;
	color		$tmp302 ___317_cmax ___317_cmax ___317_cmax 	%line{102} %argrw{"wrrr"}
	sub		$tmp303 $tmp302 Color1 	%argrw{"wrr"}
	div		___317_c $tmp303 ___317_cdelta 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:104
# 		if (rgb[0] == cmax) h = c[2] - c[1];
	compref		$tmp304 Color1 $const15 	%line{104} %argrw{"wrr"}
	eq		$tmp305 $tmp304 ___317_cmax 	%argrw{"wrr"}
	if		$tmp305 585 596 	%argrw{"r"}
	compref		$tmp306 ___317_c $const19 	%argrw{"wrr"}
	compref		$tmp307 ___317_c $const18 	%argrw{"wrr"}
	sub		___317_h $tmp306 $tmp307 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:105
# 		else if (rgb[1] == cmax) h = 2.0 + c[0] -  c[2];
	compref		$tmp308 Color1 $const18 	%line{105} %argrw{"wrr"}
	eq		$tmp309 $tmp308 ___317_cmax 	%argrw{"wrr"}
	if		$tmp309 592 596 	%argrw{"r"}
	compref		$tmp310 ___317_c $const15 	%argrw{"wrr"}
	add		$tmp311 $const17 $tmp310 	%argrw{"wrr"}
	compref		$tmp312 ___317_c $const19 	%argrw{"wrr"}
	sub		___317_h $tmp311 $tmp312 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:106
# 		else h = 4.0 + c[1] - c[0];
	compref		$tmp313 ___317_c $const18 	%line{106} %argrw{"wrr"}
	add		$tmp314 $const37 $tmp313 	%argrw{"wrr"}
	compref		$tmp315 ___317_c $const15 	%argrw{"wrr"}
	sub		___317_h $tmp314 $tmp315 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:108
# 		h /= 6.0;
	div		___317_h ___317_h $const38 	%line{108} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:110
# 		if (h < 0.0)
	lt		$tmp316 ___317_h $const1 	%line{110} %argrw{"wrr"}
	if		$tmp316 600 600 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:111
# 			h += 1.0;
	add		___317_h ___317_h $const2 	%line{111} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:114
# 	return color(h, s, v);
	color		___344_hsv ___317_h ___317_s ___317_v 	%line{114} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:213
# color node_mix_dodge(float t, color col1, color col2)
	functioncall	$const36 647 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{213} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:84
# 	cmax = max(rgb[0], max(rgb[1], rgb[2]));
	compref		$tmp317 Color2 $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{84} %argrw{"wrr"}
	compref		$tmp319 Color2 $const18 	%argrw{"wrr"}
	compref		$tmp320 Color2 $const19 	%argrw{"wrr"}
	max		$tmp318 $tmp319 $tmp320 	%argrw{"wrr"}
	max		___317_cmax $tmp317 $tmp318 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:85
# 	cmin = min(rgb[0], min(rgb[1], rgb[2]));
	compref		$tmp321 Color2 $const15 	%line{85} %argrw{"wrr"}
	compref		$tmp323 Color2 $const18 	%argrw{"wrr"}
	compref		$tmp324 Color2 $const19 	%argrw{"wrr"}
	min		$tmp322 $tmp323 $tmp324 	%argrw{"wrr"}
	min		___317_cmin $tmp321 $tmp322 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:86
# 	cdelta = cmax - cmin;
	sub		___317_cdelta ___317_cmax ___317_cmin 	%line{86} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:88
# 	v = cmax;
	assign		___317_v ___317_cmax 	%line{88} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:90
# 	if (cmax != 0.0) {
	neq		$tmp325 ___317_cmax $const1 	%line{90} %argrw{"wrr"}
	if		$tmp325 617 619 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:91
# 		s = cdelta / cmax;
	div		___317_s ___317_cdelta ___317_cmax 	%line{91} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:94
# 		s = 0.0;
	assign		___317_s $const1 	%line{94} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:95
# 		h = 0.0;
	assign		___317_h $const1 	%line{95} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:98
# 	if (s == 0.0) {
	eq		$tmp326 ___317_s $const1 	%line{98} %argrw{"wrr"}
	if		$tmp326 622 646 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:99
# 		h = 0.0;
	assign		___317_h $const1 	%line{99} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:102
# 		c = (color(cmax, cmax, cmax) - rgb) / cdelta;
	color		$tmp327 ___317_cmax ___317_cmax ___317_cmax 	%line{102} %argrw{"wrrr"}
	sub		$tmp328 $tmp327 Color2 	%argrw{"wrr"}
	div		___317_c $tmp328 ___317_cdelta 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:104
# 		if (rgb[0] == cmax) h = c[2] - c[1];
	compref		$tmp329 Color2 $const15 	%line{104} %argrw{"wrr"}
	eq		$tmp330 $tmp329 ___317_cmax 	%argrw{"wrr"}
	if		$tmp330 631 642 	%argrw{"r"}
	compref		$tmp331 ___317_c $const19 	%argrw{"wrr"}
	compref		$tmp332 ___317_c $const18 	%argrw{"wrr"}
	sub		___317_h $tmp331 $tmp332 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:105
# 		else if (rgb[1] == cmax) h = 2.0 + c[0] -  c[2];
	compref		$tmp333 Color2 $const18 	%line{105} %argrw{"wrr"}
	eq		$tmp334 $tmp333 ___317_cmax 	%argrw{"wrr"}
	if		$tmp334 638 642 	%argrw{"r"}
	compref		$tmp335 ___317_c $const15 	%argrw{"wrr"}
	add		$tmp336 $const17 $tmp335 	%argrw{"wrr"}
	compref		$tmp337 ___317_c $const19 	%argrw{"wrr"}
	sub		___317_h $tmp336 $tmp337 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:106
# 		else h = 4.0 + c[1] - c[0];
	compref		$tmp338 ___317_c $const18 	%line{106} %argrw{"wrr"}
	add		$tmp339 $const37 $tmp338 	%argrw{"wrr"}
	compref		$tmp340 ___317_c $const15 	%argrw{"wrr"}
	sub		___317_h $tmp339 $tmp340 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:108
# 		h /= 6.0;
	div		___317_h ___317_h $const38 	%line{108} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:110
# 		if (h < 0.0)
	lt		$tmp341 ___317_h $const1 	%line{110} %argrw{"wrr"}
	if		$tmp341 646 646 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:111
# 			h += 1.0;
	add		___317_h ___317_h $const2 	%line{111} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:114
# 	return color(h, s, v);
	color		___344_hsv2 ___317_h ___317_s ___317_v 	%line{114} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:215
# 	color outcol = col1;
	compref		$tmp342 ___344_hsv $const19 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{215} %argrw{"wrr"}
	mul		$tmp343 ___344_tm $tmp342 	%argrw{"wrr"}
	compref		$tmp344 ___344_hsv2 $const19 	%argrw{"wrr"}
	mul		$tmp345 t $tmp344 	%argrw{"wrr"}
	add		$tmp346 $tmp343 $tmp345 	%argrw{"wrr"}
	compassign	___344_hsv $const19 $tmp346 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:217
# 	if (outcol[0] != 0.0) {
	functioncall	$const39 693 	%line{217} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:122
# 	h = hsv[0];
	compref		___322_h ___344_hsv $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{122} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:123
# 	s = hsv[1];
	compref		___322_s ___344_hsv $const18 	%line{123} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:124
# 	v = hsv[2];
	compref		___322_v ___344_hsv $const19 	%line{124} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:126
# 	if (s == 0.0) {
	eq		$tmp347 ___322_s $const1 	%line{126} %argrw{"wrr"}
	if		$tmp347 660 692 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:127
# 		rgb = color(v, v, v);
	color		___322_rgb ___322_v ___322_v ___322_v 	%line{127} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:130
# 		if (h == 1.0)
	eq		$tmp348 ___322_h $const2 	%line{130} %argrw{"wrr"}
	if		$tmp348 663 663 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:131
# 			h = 0.0;
	assign		___322_h $const1 	%line{131} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:133
# 		h *= 6.0;
	mul		___322_h ___322_h $const38 	%line{133} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:134
# 		i = floor(h);
	floor		___322_i ___322_h 	%line{134} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:135
# 		f = h - i;
	sub		___322_f ___322_h ___322_i 	%line{135} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:136
# 		rgb = color(f, f, f);
	color		___322_rgb ___322_f ___322_f ___322_f 	%line{136} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:137
# 		p = v * (1.0 - s);
	sub		$tmp349 $const2 ___322_s 	%line{137} %argrw{"wrr"}
	mul		___322_p ___322_v $tmp349 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:138
# 		q = v * (1.0 - (s * f));
	mul		$tmp350 ___322_s ___322_f 	%line{138} %argrw{"wrr"}
	sub		$tmp351 $const2 $tmp350 	%argrw{"wrr"}
	mul		___322_q ___322_v $tmp351 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:139
# 		t = v * (1.0 - (s * (1.0 - f)));
	sub		$tmp352 $const2 ___322_f 	%line{139} %argrw{"wrr"}
	mul		$tmp353 ___322_s $tmp352 	%argrw{"wrr"}
	sub		$tmp354 $const2 $tmp353 	%argrw{"wrr"}
	mul		___322_t ___322_v $tmp354 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:141
# 		if (i == 0.0) rgb = color(v, t, p);
	eq		$tmp355 ___322_i $const1 	%line{141} %argrw{"wrr"}
	if		$tmp355 679 692 	%argrw{"r"}
	color		___322_rgb ___322_v ___322_t ___322_p 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:142
# 		else if (i == 1.0) rgb = color(q, v, p);
	eq		$tmp356 ___322_i $const2 	%line{142} %argrw{"wrr"}
	if		$tmp356 682 692 	%argrw{"r"}
	color		___322_rgb ___322_q ___322_v ___322_p 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:143
# 		else if (i == 2.0) rgb = color(p, v, t);
	eq		$tmp357 ___322_i $const17 	%line{143} %argrw{"wrr"}
	if		$tmp357 685 692 	%argrw{"r"}
	color		___322_rgb ___322_p ___322_v ___322_t 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:144
# 		else if (i == 3.0) rgb = color(p, q, v);
	eq		$tmp358 ___322_i $const40 	%line{144} %argrw{"wrr"}
	if		$tmp358 688 692 	%argrw{"r"}
	color		___322_rgb ___322_p ___322_q ___322_v 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:145
# 		else if (i == 4.0) rgb = color(t, p, v);
	eq		$tmp359 ___322_i $const37 	%line{145} %argrw{"wrr"}
	if		$tmp359 691 692 	%argrw{"r"}
	color		___322_rgb ___322_t ___322_p ___322_v 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:146
# 		else rgb = color(v, p, q);
	color		___322_rgb ___322_v ___322_p ___322_q 	%line{146} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:149
# 	return rgb;
	assign		Color ___322_rgb 	%line{149} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:320
# }
	eq		$tmp360 type $const45 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{320} %argrw{"wrr"}
	if		$tmp360 838 838 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:321
# 
	functioncall	$const46 838 	%line{321} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:222
# 	color hsv2 = rgb_to_hsv(col2);
	assign		___345_outcol Color1 	%line{222} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:223
# 
	functioncall	$const36 743 	%line{223} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:84
# 	cmax = max(rgb[0], max(rgb[1], rgb[2]));
	compref		$tmp361 Color2 $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{84} %argrw{"wrr"}
	compref		$tmp363 Color2 $const18 	%argrw{"wrr"}
	compref		$tmp364 Color2 $const19 	%argrw{"wrr"}
	max		$tmp362 $tmp363 $tmp364 	%argrw{"wrr"}
	max		___317_cmax $tmp361 $tmp362 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:85
# 	cmin = min(rgb[0], min(rgb[1], rgb[2]));
	compref		$tmp365 Color2 $const15 	%line{85} %argrw{"wrr"}
	compref		$tmp367 Color2 $const18 	%argrw{"wrr"}
	compref		$tmp368 Color2 $const19 	%argrw{"wrr"}
	min		$tmp366 $tmp367 $tmp368 	%argrw{"wrr"}
	min		___317_cmin $tmp365 $tmp366 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:86
# 	cdelta = cmax - cmin;
	sub		___317_cdelta ___317_cmax ___317_cmin 	%line{86} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:88
# 	v = cmax;
	assign		___317_v ___317_cmax 	%line{88} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:90
# 	if (cmax != 0.0) {
	neq		$tmp369 ___317_cmax $const1 	%line{90} %argrw{"wrr"}
	if		$tmp369 713 715 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:91
# 		s = cdelta / cmax;
	div		___317_s ___317_cdelta ___317_cmax 	%line{91} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:94
# 		s = 0.0;
	assign		___317_s $const1 	%line{94} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:95
# 		h = 0.0;
	assign		___317_h $const1 	%line{95} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:98
# 	if (s == 0.0) {
	eq		$tmp370 ___317_s $const1 	%line{98} %argrw{"wrr"}
	if		$tmp370 718 742 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:99
# 		h = 0.0;
	assign		___317_h $const1 	%line{99} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:102
# 		c = (color(cmax, cmax, cmax) - rgb) / cdelta;
	color		$tmp371 ___317_cmax ___317_cmax ___317_cmax 	%line{102} %argrw{"wrrr"}
	sub		$tmp372 $tmp371 Color2 	%argrw{"wrr"}
	div		___317_c $tmp372 ___317_cdelta 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:104
# 		if (rgb[0] == cmax) h = c[2] - c[1];
	compref		$tmp373 Color2 $const15 	%line{104} %argrw{"wrr"}
	eq		$tmp374 $tmp373 ___317_cmax 	%argrw{"wrr"}
	if		$tmp374 727 738 	%argrw{"r"}
	compref		$tmp375 ___317_c $const19 	%argrw{"wrr"}
	compref		$tmp376 ___317_c $const18 	%argrw{"wrr"}
	sub		___317_h $tmp375 $tmp376 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:105
# 		else if (rgb[1] == cmax) h = 2.0 + c[0] -  c[2];
	compref		$tmp377 Color2 $const18 	%line{105} %argrw{"wrr"}
	eq		$tmp378 $tmp377 ___317_cmax 	%argrw{"wrr"}
	if		$tmp378 734 738 	%argrw{"r"}
	compref		$tmp379 ___317_c $const15 	%argrw{"wrr"}
	add		$tmp380 $const17 $tmp379 	%argrw{"wrr"}
	compref		$tmp381 ___317_c $const19 	%argrw{"wrr"}
	sub		___317_h $tmp380 $tmp381 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:106
# 		else h = 4.0 + c[1] - c[0];
	compref		$tmp382 ___317_c $const18 	%line{106} %argrw{"wrr"}
	add		$tmp383 $const37 $tmp382 	%argrw{"wrr"}
	compref		$tmp384 ___317_c $const15 	%argrw{"wrr"}
	sub		___317_h $tmp383 $tmp384 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:108
# 		h /= 6.0;
	div		___317_h ___317_h $const38 	%line{108} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:110
# 		if (h < 0.0)
	lt		$tmp385 ___317_h $const1 	%line{110} %argrw{"wrr"}
	if		$tmp385 742 742 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:111
# 			h += 1.0;
	add		___317_h ___317_h $const2 	%line{111} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:114
# 	return color(h, s, v);
	color		___345_hsv2 ___317_h ___317_s ___317_v 	%line{114} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:225
# 	}
	compref		$tmp386 ___345_hsv2 $const18 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{225} %argrw{"wrr"}
	neq		$tmp387 $tmp386 $const1 	%argrw{"wrr"}
	if		$tmp387 837 837 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:226
# 	if (outcol[1] != 0.0) {
	functioncall	$const36 792 	%line{226} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:84
# 	cmax = max(rgb[0], max(rgb[1], rgb[2]));
	compref		$tmp388 ___345_outcol $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{84} %argrw{"wrr"}
	compref		$tmp390 ___345_outcol $const18 	%argrw{"wrr"}
	compref		$tmp391 ___345_outcol $const19 	%argrw{"wrr"}
	max		$tmp389 $tmp390 $tmp391 	%argrw{"wrr"}
	max		___317_cmax $tmp388 $tmp389 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:85
# 	cmin = min(rgb[0], min(rgb[1], rgb[2]));
	compref		$tmp392 ___345_outcol $const15 	%line{85} %argrw{"wrr"}
	compref		$tmp394 ___345_outcol $const18 	%argrw{"wrr"}
	compref		$tmp395 ___345_outcol $const19 	%argrw{"wrr"}
	min		$tmp393 $tmp394 $tmp395 	%argrw{"wrr"}
	min		___317_cmin $tmp392 $tmp393 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:86
# 	cdelta = cmax - cmin;
	sub		___317_cdelta ___317_cmax ___317_cmin 	%line{86} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:88
# 	v = cmax;
	assign		___317_v ___317_cmax 	%line{88} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:90
# 	if (cmax != 0.0) {
	neq		$tmp396 ___317_cmax $const1 	%line{90} %argrw{"wrr"}
	if		$tmp396 762 764 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:91
# 		s = cdelta / cmax;
	div		___317_s ___317_cdelta ___317_cmax 	%line{91} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:94
# 		s = 0.0;
	assign		___317_s $const1 	%line{94} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:95
# 		h = 0.0;
	assign		___317_h $const1 	%line{95} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:98
# 	if (s == 0.0) {
	eq		$tmp397 ___317_s $const1 	%line{98} %argrw{"wrr"}
	if		$tmp397 767 791 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:99
# 		h = 0.0;
	assign		___317_h $const1 	%line{99} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:102
# 		c = (color(cmax, cmax, cmax) - rgb) / cdelta;
	color		$tmp398 ___317_cmax ___317_cmax ___317_cmax 	%line{102} %argrw{"wrrr"}
	sub		$tmp399 $tmp398 ___345_outcol 	%argrw{"wrr"}
	div		___317_c $tmp399 ___317_cdelta 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:104
# 		if (rgb[0] == cmax) h = c[2] - c[1];
	compref		$tmp400 ___345_outcol $const15 	%line{104} %argrw{"wrr"}
	eq		$tmp401 $tmp400 ___317_cmax 	%argrw{"wrr"}
	if		$tmp401 776 787 	%argrw{"r"}
	compref		$tmp402 ___317_c $const19 	%argrw{"wrr"}
	compref		$tmp403 ___317_c $const18 	%argrw{"wrr"}
	sub		___317_h $tmp402 $tmp403 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:105
# 		else if (rgb[1] == cmax) h = 2.0 + c[0] -  c[2];
	compref		$tmp404 ___345_outcol $const18 	%line{105} %argrw{"wrr"}
	eq		$tmp405 $tmp404 ___317_cmax 	%argrw{"wrr"}
	if		$tmp405 783 787 	%argrw{"r"}
	compref		$tmp406 ___317_c $const15 	%argrw{"wrr"}
	add		$tmp407 $const17 $tmp406 	%argrw{"wrr"}
	compref		$tmp408 ___317_c $const19 	%argrw{"wrr"}
	sub		___317_h $tmp407 $tmp408 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:106
# 		else h = 4.0 + c[1] - c[0];
	compref		$tmp409 ___317_c $const18 	%line{106} %argrw{"wrr"}
	add		$tmp410 $const37 $tmp409 	%argrw{"wrr"}
	compref		$tmp411 ___317_c $const15 	%argrw{"wrr"}
	sub		___317_h $tmp410 $tmp411 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:108
# 		h /= 6.0;
	div		___317_h ___317_h $const38 	%line{108} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:110
# 		if (h < 0.0)
	lt		$tmp412 ___317_h $const1 	%line{110} %argrw{"wrr"}
	if		$tmp412 791 791 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:111
# 			h += 1.0;
	add		___317_h ___317_h $const2 	%line{111} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:114
# 	return color(h, s, v);
	color		___346_hsv ___317_h ___317_s ___317_v 	%line{114} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:227
# 		float tmp = 1.0 - t * col2[1];
	compref		$tmp413 ___345_hsv2 $const15 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{227} %argrw{"wrr"}
	compassign	___346_hsv $const15 $tmp413 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:228
# 		if (tmp <= 0.0)
	compref		$tmp414 ___345_hsv2 $const18 	%line{228} %argrw{"wrr"}
	compassign	___346_hsv $const18 $tmp414 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:229
# 			outcol[1] = 1.0;
	functioncall	$const39 836 	%line{229} %argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:122
# 	h = hsv[0];
	compref		___322_h ___346_hsv $const15 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h"} %line{122} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:123
# 	s = hsv[1];
	compref		___322_s ___346_hsv $const18 	%line{123} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:124
# 	v = hsv[2];
	compref		___322_v ___346_hsv $const19 	%line{124} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:126
# 	if (s == 0.0) {
	eq		$tmp415 ___322_s $const1 	%line{126} %argrw{"wrr"}
	if		$tmp415 803 835 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:127
# 		rgb = color(v, v, v);
	color		___322_rgb ___322_v ___322_v ___322_v 	%line{127} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:130
# 		if (h == 1.0)
	eq		$tmp416 ___322_h $const2 	%line{130} %argrw{"wrr"}
	if		$tmp416 806 806 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:131
# 			h = 0.0;
	assign		___322_h $const1 	%line{131} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:133
# 		h *= 6.0;
	mul		___322_h ___322_h $const38 	%line{133} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:134
# 		i = floor(h);
	floor		___322_i ___322_h 	%line{134} %argrw{"wr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:135
# 		f = h - i;
	sub		___322_f ___322_h ___322_i 	%line{135} %argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:136
# 		rgb = color(f, f, f);
	color		___322_rgb ___322_f ___322_f ___322_f 	%line{136} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:137
# 		p = v * (1.0 - s);
	sub		$tmp417 $const2 ___322_s 	%line{137} %argrw{"wrr"}
	mul		___322_p ___322_v $tmp417 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:138
# 		q = v * (1.0 - (s * f));
	mul		$tmp418 ___322_s ___322_f 	%line{138} %argrw{"wrr"}
	sub		$tmp419 $const2 $tmp418 	%argrw{"wrr"}
	mul		___322_q ___322_v $tmp419 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:139
# 		t = v * (1.0 - (s * (1.0 - f)));
	sub		$tmp420 $const2 ___322_f 	%line{139} %argrw{"wrr"}
	mul		$tmp421 ___322_s $tmp420 	%argrw{"wrr"}
	sub		$tmp422 $const2 $tmp421 	%argrw{"wrr"}
	mul		___322_t ___322_v $tmp422 	%argrw{"wrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:141
# 		if (i == 0.0) rgb = color(v, t, p);
	eq		$tmp423 ___322_i $const1 	%line{141} %argrw{"wrr"}
	if		$tmp423 822 835 	%argrw{"r"}
	color		___322_rgb ___322_v ___322_t ___322_p 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:142
# 		else if (i == 1.0) rgb = color(q, v, p);
	eq		$tmp424 ___322_i $const2 	%line{142} %argrw{"wrr"}
	if		$tmp424 825 835 	%argrw{"r"}
	color		___322_rgb ___322_q ___322_v ___322_p 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:143
# 		else if (i == 2.0) rgb = color(p, v, t);
	eq		$tmp425 ___322_i $const17 	%line{143} %argrw{"wrr"}
	if		$tmp425 828 835 	%argrw{"r"}
	color		___322_rgb ___322_p ___322_v ___322_t 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:144
# 		else if (i == 3.0) rgb = color(p, q, v);
	eq		$tmp426 ___322_i $const40 	%line{144} %argrw{"wrr"}
	if		$tmp426 831 835 	%argrw{"r"}
	color		___322_rgb ___322_p ___322_q ___322_v 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:145
# 		else if (i == 4.0) rgb = color(t, p, v);
	eq		$tmp427 ___322_i $const37 	%line{145} %argrw{"wrr"}
	if		$tmp427 834 835 	%argrw{"r"}
	color		___322_rgb ___322_t ___322_p ___322_v 	%argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:146
# 		else rgb = color(v, p, q);
	color		___322_rgb ___322_v ___322_p ___322_q 	%line{146} %argrw{"wrrr"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_color.h:149
# 	return rgb;
	assign		___346_tmp ___322_rgb 	%line{149} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:231
# }
	mix		___345_outcol ___345_outcol ___346_tmp t 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{231} %argrw{"wrrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:234
# {
	assign		Color ___345_outcol 	%line{234} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:322
# color node_mix_hue(float t, color col1, color col2)
	eq		$tmp428 type $const47 	%line{322} %argrw{"wrr"}
	if		$tmp428 855 855 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:323
# {
	functioncall	$const48 855 	%line{323} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:239
# 
	sub		___347_tm $const2 t 	%line{239} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:241
# 	color scr = one - (one - col2) * (one - col1);
	assign		___347_one $const12 	%line{241} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:242
# 
	sub		$tmp429 ___347_one Color2 	%line{242} %argrw{"wrr"}
	sub		$tmp430 ___347_one Color1 	%argrw{"wrr"}
	mul		$tmp431 $tmp429 $tmp430 	%argrw{"wrr"}
	sub		___347_scr ___347_one $tmp431 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:244
# }
	mul		$tmp432 ___347_tm Color1 	%line{244} %argrw{"wrr"}
	sub		$tmp433 ___347_one Color1 	%argrw{"wrr"}
	mul		$tmp434 $tmp433 Color2 	%argrw{"wrr"}
	mul		$tmp435 $tmp434 Color1 	%argrw{"wrr"}
	mul		$tmp436 Color1 ___347_scr 	%argrw{"wrr"}
	add		$tmp437 $tmp435 $tmp436 	%argrw{"wrr"}
	mul		$tmp438 t $tmp437 	%argrw{"wrr"}
	add		Color $tmp432 $tmp438 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:324
# 		Color = node_mix_linear(t, Color1, Color2);
	eq		$tmp439 type $const49 	%line{324} %argrw{"wrr"}
	if		$tmp439 911 911 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:325
# 
	functioncall	$const50 911 	%line{325} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:249
# 
	assign		___348_outcol Color1 	%line{249} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:251
# 		outcol[0] = col1[0] + t * (2.0 * (col2[0] - 0.5));
	compref		$tmp440 Color2 $const15 	%line{251} %argrw{"wrr"}
	gt		$tmp441 $tmp440 $const16 	%argrw{"wrr"}
	if		$tmp441 869 876 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:252
# 	else
	compref		$tmp442 Color1 $const15 	%line{252} %argrw{"wrr"}
	compref		$tmp443 Color2 $const15 	%argrw{"wrr"}
	sub		$tmp444 $tmp443 $const16 	%argrw{"wrr"}
	mul		$tmp445 $const17 $tmp444 	%argrw{"wrr"}
	mul		$tmp446 t $tmp445 	%argrw{"wrr"}
	add		$tmp447 $tmp442 $tmp446 	%argrw{"wrr"}
	compassign	___348_outcol $const15 $tmp447 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:254
# 
	compref		$tmp448 Color1 $const15 	%line{254} %argrw{"wrr"}
	compref		$tmp449 Color2 $const15 	%argrw{"wrr"}
	mul		$tmp450 $const17 $tmp449 	%argrw{"wrr"}
	sub		$tmp451 $tmp450 $const2 	%argrw{"wrr"}
	mul		$tmp452 t $tmp451 	%argrw{"wrr"}
	add		$tmp453 $tmp448 $tmp452 	%argrw{"wrr"}
	compassign	___348_outcol $const15 $tmp453 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:256
# 		outcol[1] = col1[1] + t * (2.0 * (col2[1] - 0.5));
	compref		$tmp454 Color2 $const18 	%line{256} %argrw{"wrr"}
	gt		$tmp455 $tmp454 $const16 	%argrw{"wrr"}
	if		$tmp455 886 893 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:257
# 	else
	compref		$tmp456 Color1 $const18 	%line{257} %argrw{"wrr"}
	compref		$tmp457 Color2 $const18 	%argrw{"wrr"}
	sub		$tmp458 $tmp457 $const16 	%argrw{"wrr"}
	mul		$tmp459 $const17 $tmp458 	%argrw{"wrr"}
	mul		$tmp460 t $tmp459 	%argrw{"wrr"}
	add		$tmp461 $tmp456 $tmp460 	%argrw{"wrr"}
	compassign	___348_outcol $const18 $tmp461 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:259
# 
	compref		$tmp462 Color1 $const18 	%line{259} %argrw{"wrr"}
	compref		$tmp463 Color2 $const18 	%argrw{"wrr"}
	mul		$tmp464 $const17 $tmp463 	%argrw{"wrr"}
	sub		$tmp465 $tmp464 $const2 	%argrw{"wrr"}
	mul		$tmp466 t $tmp465 	%argrw{"wrr"}
	add		$tmp467 $tmp462 $tmp466 	%argrw{"wrr"}
	compassign	___348_outcol $const18 $tmp467 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:261
# 		outcol[2] = col1[2] + t * (2.0 * (col2[2] - 0.5));
	compref		$tmp468 Color2 $const19 	%line{261} %argrw{"wrr"}
	gt		$tmp469 $tmp468 $const16 	%argrw{"wrr"}
	if		$tmp469 903 910 	%argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:262
# 	else
	compref		$tmp470 Color1 $const19 	%line{262} %argrw{"wrr"}
	compref		$tmp471 Color2 $const19 	%argrw{"wrr"}
	sub		$tmp472 $tmp471 $const16 	%argrw{"wrr"}
	mul		$tmp473 $const17 $tmp472 	%argrw{"wrr"}
	mul		$tmp474 t $tmp473 	%argrw{"wrr"}
	add		$tmp475 $tmp470 $tmp474 	%argrw{"wrr"}
	compassign	___348_outcol $const19 $tmp475 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:264
# 	
	compref		$tmp476 Color1 $const19 	%line{264} %argrw{"wrr"}
	compref		$tmp477 Color2 $const19 	%argrw{"wrr"}
	mul		$tmp478 $const17 $tmp477 	%argrw{"wrr"}
	sub		$tmp479 $tmp478 $const2 	%argrw{"wrr"}
	mul		$tmp480 t $tmp479 	%argrw{"wrr"}
	add		$tmp481 $tmp476 $tmp480 	%argrw{"wrr"}
	compassign	___348_outcol $const19 $tmp481 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:266
# }
	assign		Color ___348_outcol 	%line{266} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:327
# 		Color = node_mix_clamp(Color);
	if		Clamp 930 930 	%line{327} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:328
# }
	functioncall	$const51 930 	%line{328} %argrw{"r"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:271
# 
	assign		___349_outcol Color 	%line{271} %argrw{"wr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:273
# 	outcol[1] = clamp(col[1], 0.0, 1.0);
	compref		$tmp483 Color $const15 	%line{273} %argrw{"wrr"}
	functioncall	$const3 918 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\stdosl.h:144
# float  clamp (float x, float minval, float maxval) { return max(min(x,maxval),minval); }
	min		$tmp484 $tmp483 $const2 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\stdosl.h"} %line{144} %argrw{"wrr"}
	max		$tmp482 $tmp484 $const1 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:273
# 	}
	compassign	___349_outcol $const15 $tmp482 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{273} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:274
# 
	compref		$tmp486 Color $const18 	%line{274} %argrw{"wrr"}
	functioncall	$const3 923 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\stdosl.h:144
# float  clamp (float x, float minval, float maxval) { return max(min(x,maxval),minval); }
	min		$tmp487 $tmp486 $const2 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\stdosl.h"} %line{144} %argrw{"wrr"}
	max		$tmp485 $tmp487 $const1 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:274
# 
	compassign	___349_outcol $const18 $tmp485 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{274} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:275
# 	return outcol;
	compref		$tmp489 Color $const19 	%line{275} %argrw{"wrr"}
	functioncall	$const3 928 	%argrw{"r"}
# D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\stdosl.h:144
# float  clamp (float x, float minval, float maxval) { return max(min(x,maxval),minval); }
	min		$tmp490 $tmp489 $const2 	%filename{"D:/blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\stdosl.h"} %line{144} %argrw{"wrr"}
	max		$tmp488 $tmp490 $const1 	%argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:275
# 	return outcol;
	compassign	___349_outcol $const19 $tmp488 	%filename{"D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl"} %line{275} %argrw{"wrr"}
# D:\\blender_dev\\code\\blender\\intern\\cycles\\kernel\\shaders\\node_mix.osl:277
# 
	assign		Color ___349_outcol 	%line{277} %argrw{"wr"}
	end
