    /***************************************************************************
                              tracktoactuator.h  -  description
                                 -------------------
        begin                : Wed Dec 20 2000
        copyright            : (C) 2000 by Jan Walter
        email                : jan@blender.nl
     ***************************************************************************/

    /***************************************************************************
     *                                                                         *
     *   This program is free software; you can redistribute it and/or modify  *
     *   it under the terms of the GNU General Public License as published by  *
     *   the Free Software Foundation; either version 2 of the License, or     *
     *   (at your option) any later version.                                   *
     *                                                                         *
     ***************************************************************************/

    #ifndef TRACKTOACTUATOR_H
    #define TRACKTOACTUATOR_H

    #include <actuator.h>

    /**A TrackToActuator is a special kind of a general actuator.
      *@author Jan Walter
      */

    class Actuator.html">TrackToActuator : public Actuator  {
    public:
    	TrackToActuator();
    	~TrackToActuator();
      /** Returns the object to track with the parent of this actuator. */
      PyObject* getObject();
      /** Set the object to track with the parent of this actuator. */
      PyObject* setObject(char* objectname);
      /** Return the time in frames with which the tracking motion is delayed. */
      PyObject* getTime();
      /** Set the time in frames with which to delay the tracking motion. */
      PyObject* setTime(int time);
      /** Returns 1 if the motion is allowed to extend in the z-direction. */
      PyObject* getUse3D();
      /** Set to 1 to allow the tracking motion to extend in the z-direction, set to 0 to lock the tracking motion to the x-y plane. */
      PyObject* setUse3D(int value);
    };

    #endif