    /***************************************************************************
                              gamelogic.h  -  description
                                 -------------------
        begin                : Thu Dec 14 2000
        copyright            : (C) 2000 by Jan Walter
        email                : jan@blender.nl
     ***************************************************************************/

    /***************************************************************************
     *                                                                         *
     *   This program is free software; you can redistribute it and/or modify  *
     *   it under the terms of the GNU General Public License as published by  *
     *   the Free Software Foundation; either version 2 of the License, or     *
     *   (at your option) any later version.                                   *
     *                                                                         *
     ***************************************************************************/

    #ifndef GAMELOGIC_H
    #define GAMELOGIC_H

    struct PyObject;

    /**This is in fact no class it is a module in Python. But I use it here as a class to document the global functions availabe in the GameLogic module.
      *@author Jan Walter
      */

    class GameLogic {
    public:
    	GameLogic();
    	~GameLogic();
      /** Gives Python access to the PythonController which is connected to the Python script currently running. */
      PyObject* getCurrentController();
      /** Decides if an actuator linked to the PythonController should be active or not (bool value). */
      PyObject* addActiveActuator(PyObject* actuator, int boolean);
    };

    #endif