/* 
 *
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. The Blender
 * Foundation also sells licenses for use in proprietary software under
 * the Blender License.  See http://www.blender.org/BL/ for information
 * about this.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * This is a new part of Blender.
 *
 * Contributor(s): Willian P. Germano
 *
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
*/

#ifndef EXPP_MATERIAL_H
#define EXPP_MATERIAL_H

#include <Python.h>
#include <BKE_material.h>
#include <DNA_material_types.h>

#include "rgbTuple.h"

/*****************************************************************************/
/* Python BPy_Material structure definition:                                   */
/*****************************************************************************/
typedef struct {
  PyObject_HEAD
  Material *material;
	BPy_rgbTuple *col, *amb, *spec, *mir;

} BPy_Material;

extern PyTypeObject Material_Type; /* The Material PyType Object */

#define BPy_Material_Check(v) \
    ((v)->ob_type == &Material_Type) /* for type checking */

/*****************************************************************************/
/* Module Blender.Material - public functions                                */
/*****************************************************************************/
PyObject *M_Material_Init (void);
PyObject *Material_CreatePyObject (Material *mat);
int       Material_CheckPyObject (PyObject *pyobj);

/* Some functions needed by NMesh.c */
PyObject  *EXPP_PyList_fromMaterialList (Material **matlist, int len);
Material **EXPP_newMaterialList_fromPyList (PyObject *list);
Material **EXPP_newMaterialList(int len);

#endif /* EXPP_MATERIAL_H */
