GLCREATEFRAMEBUFFERS(3G)

NAME
glCreateFramebuffers - create framebuffer objects

C SPECIFICATION

void glCreateFramebuffers(GLsizei n, GLuint *framebuffers);

PARAMETERS

n
    Number of framebuffer objects to create.

framebuffers
    Specifies an array in which names of the new framebuffer objects are stored.

DESCRIPTION

glCreateFramebuffers returns n previously unused framebuffer names in framebuffers, each representing a new framebuffer object initialized to the default state.

ERRORS

GL_INVALID_VALUE is generated if n is negative.

VERSION SUPPORT
 | OpenGL Version
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5
glCreateFramebuffers | - | - | - | - | - | - | - | - | - | - | - | ✔

SEE ALSO

glGenFramebuffers(), glBindFramebuffer(), glFramebufferRenderbuffer(), glFramebufferTexture(), glFramebufferTexture1D, glFramebufferTexture2D, glFramebufferTexture3D, glFramebufferTextureLayer(), glDeleteFramebuffers(), glIsFramebuffer()

COPYRIGHT

Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2014 Khronos Group