# Microsoft Developer Studio Project File - Name="pcsx" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=PCSX - WIN32 RELEASE
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "pcsx.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "pcsx.mak" CFG="PCSX - WIN32 RELEASE"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "pcsx - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "pcsx - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
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CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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!ELSEIF  "$(CFG)" == "pcsx - Win32 Debug"

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# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "../" /I "./zlib" /I "../libpcsxcore" /I "./glue" /I "./" /I "./gui" /I "./intl" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "__WIN32__" /D "__i386__" /D PCSX_VERSION=\"1.5\" /D "ENABLE_NLS" /D PACKAGE=\"pcsx\" /D inline= /FR /FD /GZ /Zm200 /c
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib wsock32.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

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